ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
FreeDigiter: A Contact-Free Device for Gesture Control
ISWC '04 Proceedings of the Eighth International Symposium on Wearable Computers
openEyes: a low-cost head-mounted eye-tracking solution
Proceedings of the 2006 symposium on Eye tracking research & applications
Perspective change: a system for switching between on-screen views by closing one eye
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Wearable EOG goggles: eye-based interaction in everyday environments
CHI '09 Extended Abstracts on Human Factors in Computing Systems
SixthSense: a wearable gestural interface
ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation
NeuroPhone: brain-mobile phone interface using a wireless EEG headset
Proceedings of the second ACM SIGCOMM workshop on Networking, systems, and applications on mobile handhelds
EyePhone: activating mobile phones with your eyes
Proceedings of the second ACM SIGCOMM workshop on Networking, systems, and applications on mobile handhelds
My new pc is a mobile phone: techniques and technology for the new smallness
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Imaginary interfaces: spatial interaction with empty hands and without visual feedback
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
ShoeSense: a new perspective on gestural interaction and wearable applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NeuroPad: use cases for a mobile physiological interface
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Moving shapes: a multiplayer game based on color detection running on public displays
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
ShoeSoleSense: proof of concept for a wearable foot interface for virtual and real environments
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
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Nowadays control of a mobile device usually requires the use of a touch screen. In everyday life, while engaged in real world tasks, it is sometimes impossible to control a device with one's hands. Speech control is the most common solution to tackle this problem, but it is still error prone, uncomfortable and works poorly when ambient noise is present. Alternative control concepts must work in everyday surroundings with significant levels of noise and should not make use of the hands or require visual focus on the device itself. The prototype presented here is an attempt to provide a better solution to such situations: a headset that enables hands-free and eyes-free interaction for incoming phone calls as well as music player control. It enables safe control of the device in mobile situations as it neither requires the user to come to a standstill, nor does it distract his visual focus.