Topobo: a constructive assembly system with kinetic memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Plushie: an interactive design system for plush toys
ACM SIGGRAPH 2007 papers
Plywood punk: a holistic approach to designing animated artifacts
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Data-driven suggestions for creativity support in 3D modeling
ACM SIGGRAPH Asia 2010 papers
CopyCAD: remixing physical objects with copy and paste from the real world
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Rise of the expert amateur: DIY projects, communities, and cultures
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Interactive fabrication: new interfaces for digital fabrication
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
SketchChair: an all-in-one chair design system for end users
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Position-correcting tools for 2D digital fabrication
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
KidCAD: digitally remixing toys through tangible tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Case studies in the personal fabrication of electronic products
Proceedings of the Designing Interactive Systems Conference
Midas: fabricating custom capacitive touch sensors to prototype interactive objects
Proceedings of the 25th annual ACM symposium on User interface software and technology
Printed optics: 3D printing of embedded optical elements for interactive devices
Proceedings of the 25th annual ACM symposium on User interface software and technology
Interactive construction: interactive fabrication of functional mechanical devices
Proceedings of the 25th annual ACM symposium on User interface software and technology
The FreeD: a handheld digital milling device for craft and fabrication
Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology
SweatAtoms: materializing physical activity
Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
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This workshop explores the implications and opportunities of digital fabrication for the field of human-computer interaction. We highlight five themes: design tools and interfaces, online collaboration around physical objects, prototyping in the interaction design process, hands-on learning, and unique, personalized artifacts. For each, we provide an overview and a survey of related work. The workshop seeks to foster a network of researchers and others working in these and related areas. It explores potential research directions and ways that the CHI community can make a positive impact on design, craft, and maker culture.