Object representation by means of nonminimal division quadtrees and octrees
ACM Transactions on Graphics (TOG)
Fast constructive-solid geometry display in the pixel-powers graphics system
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
PixelFlow: high-speed rendering using image composition
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Interactive Boolean operations for conceptual design of 3-D solids
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Representations for Rigid Solids: Theory, Methods, and Systems
ACM Computing Surveys (CSUR)
Near Real-Time CSG Rendering Using Tree Normalization and Geometric Pruning
IEEE Computer Graphics and Applications
Combining Z-buffer Engines for Higher-Speed Rendering
Advances in Computer Graphics Hardware III (Eurographics'88 Workshop)
A scan-line hidden surface removal procedure for constructive solid geometry
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Improved CSG rendering using overlap graph subtraction sequences
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Application of the two-sided depth test to CSG rendering
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
A hybrid hardware-accelerated algorithm for high quality rendering of visual hulls
GI '04 Proceedings of the 2004 Graphics Interface Conference
Real time constructive solid geometry rendering using 3D texture mapping
Journal of Computing Sciences in Colleges
Blister: GPU-based rendering of Boolean combinations of free-form triangulated shapes
ACM SIGGRAPH 2005 Papers
OpenCSG: a library for image-based CSG rendering
ATEC '05 Proceedings of the annual conference on USENIX Annual Technical Conference
GPU-based shape from silhouettes
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Computer Graphics Brazil: Scalable GPU rendering of CSG models
Computers and Graphics
Improved Binary Space Partition merging
Computer-Aided Design
Fast and accurate machined surface rendering using an octree model
ICCVG'10 Proceedings of the 2010 international conference on Computer vision and graphics: Part II
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