Foundations of computer science: what are they and how do we teach them?
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Computer supported peer learning in an introductory computer science course
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Design, implementation and testing techniques for multimedia industrial experience projects
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Gathering together through groupware in an MA program
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
The road less traveled: a baccalaureate degree in software engineering
SIGCSE '97 Proceedings of the twenty-eighth SIGCSE technical symposium on Computer science education
Content + experiences = curriculum
SIGCSE '97 Proceedings of the twenty-eighth SIGCSE technical symposium on Computer science education
Proceedings of the 2nd conference on Integrating technology into computer science education
Software project survival guide
Software project survival guide
Giving computer science students real-world experience
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
SEEP '98 Proceedings of the 1998 International Conference on Software Engineering: Education & Practice
Evaluating individuals in team projects
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
Team projects in distance education: a case in HCI design
Proceedings of the 5th annual SIGCSE/SIGCUE ITiCSEconference on Innovation and technology in computer science education
Enhancing group projects in software engineering
CCSC '01 Proceedings of the sixth annual CCSC northeastern conference on The journal of computing in small colleges
Incorporating realistic teamwork into a small college software engineering curriculum
Journal of Computing Sciences in Colleges
Student satisfaction with groupwork in undergraduate computer science: do things get better?
ACE '03 Proceedings of the fifth Australasian conference on Computing education - Volume 20
Group projects across the curriculum
Journal of Computing Sciences in Colleges
ACE '04 Proceedings of the Sixth Australasian Conference on Computing Education - Volume 30
Real-world project management in the academic environment
Journal of Computing Sciences in Colleges
Self and peer assessment in software engineering projects
ACE '05 Proceedings of the 7th Australasian conference on Computing education - Volume 42
Peer teaching extends HCI learning
Proceedings of the 11th annual SIGCSE conference on Innovation and technology in computer science education
A real-world simulation technique for forming software development teams in a capstone course
Journal of Computing Sciences in Colleges
Teaching globalization, globally: A 7-year case study of south africa--u.s. virtual teams
Information Technologies and International Development
Collaboration across the curriculum: a disciplined approach todeveloping team skills
Proceedings of the 43rd ACM technical symposium on Computer Science Education
Forming project groups while learning about matching and network flows in algorithms
Proceedings of the 17th ACM annual conference on Innovation and technology in computer science education
Integrating AI and machine learning in software engineering course for high school students
Proceedings of the 17th ACM annual conference on Innovation and technology in computer science education
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Computer science students benefit from working in teams. But working in teams is difficult and team skills are seldom taught. In this paper, we describe mechanisms we put in place for supporting team processes in our group project course. We evaluate the mechanisms and extract guidelines that are useful for supporting team dynamics.