A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Active optical range imaging sensors
Advances in Machine Vision
Computing camera parameters using vanishing-line information from a rectangular parallelepiped
Machine Vision and Applications
Using vanishing points for camera calibration
International Journal of Computer Vision
Characterizing Three-Dimensional Surface Structures from Visual Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Automatic reconstruction of surfaces and scalar fields from 3D scans
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Active intrinsic calibration using vanishing points
Pattern Recognition Letters
Multi Viewpoint Stereo from Uncalibrated Video Sequences
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
A Stratified Approach to Metric Self-Calibration
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
A Four-step Camera Calibration Procedure with Implicit Image Correction
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
A linear method for reconstruction from lines and points
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
On the geometry and algebra of the point and line correspondences between N images
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Trilinearity of three perspective views and its associated tensor
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Better optical triangulation through spacetime analysis
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Accurate internal camera calibration using rotation, with analysis of sources of error
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Visual methods for three-dimensional modeling
Visual methods for three-dimensional modeling
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
From Projective to Euclidean Space Under any Practical Situation, a Criticism of Self-Calibration
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Quadric Reconstruction from Dual-Space Geometry
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Level set surface editing operators
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Light field mapping: efficient representation and hardware rendering of surface light fields
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Integrated image and graphics technologies
A paintbrush laser range scanner
Computer Vision and Image Understanding
Fast separation of direct and global components of a scene using high frequency illumination
ACM SIGGRAPH 2006 Papers
3D Reconstruction by Shadow Carving: Theory and Practical Evaluation
International Journal of Computer Vision
Graphical Models - Special issue on the vision, video and graphics conference 2005
A paintbrush laser range scanner
Computer Vision and Image Understanding
Build your own 3D scanner: optical triangulation for beginners
ACM SIGGRAPH ASIA 2009 Courses
Build your own 3D scanner: 3D photography for beginners
ACM SIGGRAPH 2009 Courses
The self-referenced DLR 3D-modeler
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Shape reconstruction and texture sampling by active rectification and virtual view synthesis
Computer Vision and Image Understanding
LaserGun: a tool for hybrid 3D reconstruction
ICVS'13 Proceedings of the 9th international conference on Computer Vision Systems
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A simple and inexpensive approachfor extracting the three-dimensional shape of objects is presented.It is based on ‘weak structured lighting’. It requires very littlehardware besides the camera: a light source (a desk-lamp or the sun),a stick and a checkerboard. The object, illuminated by the lightsource, is placed on a stage composed of a ground plane and a backplane; the camera faces the object. The user moves the stick in frontof the light source, casting a moving shadow on the scene. The 3Dshape of the object is extracted from the spatial and temporallocation of the observed shadow. Experimental results are presentedon five different scenes (indoor with a desk lamp and outdoor with thesun) demonstrating that the error in reconstructing the surface isless than 0.5% of the size of the object. A mathematical formalismis proposed that simplifies the notation and keep the algebracompact. A real-time implementation of the system is alsopresented.