Heuristics: intelligent search strategies for computer problem solving
Heuristics: intelligent search strategies for computer problem solving
Artificial Intelligence
Artificial intelligence: a new synthesis
Artificial intelligence: a new synthesis
Artificial Intelligence
Characters in Search of an Author: AI-Based Virtual Storytelling
ICVS '01 Proceedings of the International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling
Plan-Refinement Strategies and Search-Space Size
ECP '97 Proceedings of the 4th European Conference on Planning: Recent Advances in AI Planning
Planning as Heuristic Search: New Results
ECP '99 Proceedings of the 5th European Conference on Planning: Recent Advances in AI Planning
A framework for plot control in interactive story systems
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 1
Interacting with virtual characters in interactive storytelling
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Event synchronization for interactive cyberdrama generation on the web: a distributed approach
Proceedings of the 13th international World Wide Web conference on Alternate track papers & posters
Exploring interactive stories in an HIV/AIDS learning game: HEALTHSIMNET
Simulation and Gaming
Applying planning to interactive storytelling: Narrative control using state constraints
ACM Transactions on Intelligent Systems and Technology (TIST)
Thespian: modeling socially normative behavior in a decision-theoretic framework
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Enabling communications-based interactive storytelling through a tangible mapping approach
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Interactive stories and motivation to read in the raft dyslexia fluency tutor
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
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Interactive storytelling can either be based on explicit plot representations or on the autonomous behaviour of artificial characters. In such a character-based approach, the dynamic interaction between characters generates the actual plot from a generic storyline. Characters' behaviours are implemented through real-time search-based planning techniques. However, the top-down planning systems that control artificial actors need to be complemented with appropriate mechanisms dealing with emerging ("bottom-up") situations of narrative relevance. After discussing the determinants of plot variability and the mechanisms that account for the emergence of narrative situations, we introduce additional mechanisms for coping with these situations. These comprise situated reasoning and action repair: we most specifically illustrate the latter through a detailed example.