Emergent situations in interactive storytelling
Proceedings of the 2002 ACM symposium on Applied computing
Managing interaction between users and agents in a multi-agent storytelling environment
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Discourse obligations in dialogue processing
ACL '94 Proceedings of the 32nd annual meeting on Association for Computational Linguistics
Caring for Agents and Agents that Care: Building Empathic Relations with Synthetic Agents
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
Fitting and Compilation of Multiagent Models through Piecewise Linear Functions
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 3
Thespian: using multi-agent fitting to craft interactive drama
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Fight, flight, or negotiate: believable strategies for conversing under crisis
Lecture Notes in Computer Science
THESPIAN: An Architecture for Interactive Pedagogical Drama
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
PsychSim: modeling theory of mind with decision-theoretic agents
IJCAI'05 Proceedings of the 19th international joint conference on Artificial intelligence
Proactive Authoring for Interactive Drama: An Author's Assistant
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Archetype-Driven Character Dialogue Generation for Interactive Narrative
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Using conflict theory to model complex societal interactions
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
One for All or One for One? The Influence of Cultural Dimensions in Virtual Agents' Behaviour
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Predicting User Psychological Characteristics from Interactions with Empathetic Virtual Agents
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Directorial Control in a Decision-Theoretic Framework for Interactive Narrative
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Modeling appraisal in theory of mind reasoning
Autonomous Agents and Multi-Agent Systems
Social puppets: towards modular social animation for agents and avatars
OCSC'07 Proceedings of the 2nd international conference on Online communities and social computing
Evaluating directorial control in a character-centric interactive narrative framework
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Challenges for virtual humans in human computing
ICMI'06/IJCAI'07 Proceedings of the ICMI 2006 and IJCAI 2007 international conference on Artifical intelligence for human computing
Optimizing story-based learning: an investigation of student narrative profiles
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part II
Generating norm-related emotions in virtual agents
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
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To facilitate lifelike conversations with the human players in interactive dramas, virtual characters should follow similar conversational norms as those that govern human-human conversations. In this paper, we present a model of conversational norms in a decision-theoretic framework. This model is employed in the Thespian interactive drama system. In Thespian, characters have explicit goals of following norms, in addition to their other personal goals, and use a unified decision-theoretic framework to reason about conflicts among these goals. Different characters can weigh their goals in different ways and therefore have different behaviors. We discuss the model of conversational norms in Thespian. We also present preliminary experiments on modeling various kinds of characters using this model.