Video games, fiction, and emotion
Proceedings of the second Australasian conference on Interactive entertainment
Meaningful contexts for mathematical learning: the potential of game making activities
ICLS '96 Proceedings of the 1996 international conference on Learning sciences
Design of a media and gaming sequence for graduates in applied CS
Journal of Computing Sciences in Colleges
Towards an ethics of video gaming
Future Play '07 Proceedings of the 2007 conference on Future Play
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
VISOLE: An Example of Hybrid Learning
ICHL '08 Proceedings of the 1st international conference on Hybrid Learning and Education
Using video games to enhance learning in digital systems
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
Using the “Record-Replay” Function for Elaboration of Knowledge in Educational Games
Proceedings of the 2006 conference on Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding
Design of an Interactive Table for Mixed-Reality Learning Environments
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
A study of acteme on users unexpert of videogames
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Violent components and interactive mode of computer video game on player's negative social effect
IITA'09 Proceedings of the 3rd international conference on Intelligent information technology application
Woodment: web-based collaborative multiplayer serious game
Transactions on edutainment IV
Hi-index | 0.00 |