Why Not Make Interfaces Better than 3D Reality?
IEEE Computer Graphics and Applications
Combining 2D and 3D views for orientation and relative position tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mental Registration of 2D and 3D Visualizations (An Empirical Study)
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Visualization Task Performance with 2D, 3D, and Combination Displays
IEEE Transactions on Visualization and Computer Graphics
Ontology visualization methods—a survey
ACM Computing Surveys (CSUR)
Compass visualizations for human-robotic interaction
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
Process and Pitfalls in Writing Information Visualization Research Papers
Information Visualization
EPCE '09 Proceedings of the 8th International Conference on Engineering Psychology and Cognitive Ergonomics: Held as Part of HCI International 2009
InfoShape: high-level views of multidimensional information
Proceedings of the 2011 Visual Information Communication - International Symposium
How do decision time and realism affect map-based decision making?
COSIT'11 Proceedings of the 10th international conference on Spatial information theory
The OmegaDesk: towards a hybrid 2D and 3D work desk
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
Evaluating performance in tiled displays: navigation and wayfinding
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Comparative Visual Analysis of 2D Function Ensembles
Computer Graphics Forum
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
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Why are 3D displays good for rapidly appreciating the third dimension of scenes? We show that information availability is more important than the 3D display format. Participants engaged in visual search for the attributes of altitude and pitch for coding schemes. This design let us disentangle the display format and information coding scheme so that we could properly evaluate the effect of each on performance