Least-Squares Estimation of Transformation Parameters Between Two Point Patterns
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape from texture: estimation, isotropy and moments
Artificial Intelligence
A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Direct manipulation of free-form deformations
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Object modelling by registration of multiple range images
Image and Vision Computing - Special issue: range image understanding
Rigid, affine and locally affine registration of free-form surfaces
International Journal of Computer Vision
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Watermaking three-dimensional polygonal models
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Numerical Recipes in C: The Art of Scientific Computing
Numerical Recipes in C: The Art of Scientific Computing
Isoperimetric Normalization of Planar Curves
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Shape-Preserving Data Embedding Algorithm for NURBS Curves and Surfaces
CGI '99 Proceedings of the International Conference on Computer Graphics
Robust Watermarking of Polygonal Meshes
GMP '00 Proceedings of the Geometric Modeling and Processing 2000
Blind Robust Watermarking Schemes for Copyright Protection of 3D Mesh Objects
IEEE Transactions on Visualization and Computer Graphics
Robust blind watermarking mechanism for point sampled geometry
Proceedings of the 9th workshop on Multimedia & security
Robust blind watermarking of point-sampled geometry
IEEE Transactions on Information Forensics and Security
Blind robust 3-D mesh watermarking based on oblate spheroidal harmonics
IEEE Transactions on Multimedia
Blind robust watermarking of 3d motion data
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Reversible watermarking of NURBS-based CAD models
IH'06 Proceedings of the 8th international conference on Information hiding
From 3D mesh data hiding to 3D shape blind and robust watermarking: a survey
Transactions on data hiding and multimedia security II
3D multimedia protection using artificial neural network
CCNC'10 Proceedings of the 7th IEEE conference on Consumer communications and networking conference
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We propose a robust non-blind watermarking algorithm based on direct free form deformations and applicable to smooth (organic) meshes. The algorithm does generate "low frequent" smooth deformations. The second main contribution of this paper is a registration method capable of handling affine transformations in cases where meshes do not suffer from cropping. The method is an extension of results from Blake and Marinos [1] to the 3D dimensional case. We use this method as a preprocessing step of a conventional registration algorithm (capable of handling rigid transformations plus uniform scaling). We are therefore able to automatically retrieve watermarks from copies differing from the original by one global affine transformation and of course additional complex operations, the watermarking method is robust against, such as polygon simplification, subdivision surfaces, uniform- or gaussian distributed noise. We present experiments on robustness of watermarks and performance of the proposed registration technique.