Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
The case against user interface consistency
Communications of the ACM
The importance of learning style in end-user training
MIS Quarterly
Principles and guidelines in software user interface design
Principles and guidelines in software user interface design
A guide to metaphorical design
Communications of the ACM
Looking for a humane interface: will computers ever become easy to use?
Communications of the ACM
Marketing information on the I-Way: data junkyard or information gold mine?
Communications of the ACM
An emerging model of Web site design for marketing
Communications of the ACM
Communications of the ACM
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Designing the User Interface: Strategies for Effective Human-Computer Interaction
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Coupling user and source domains in interface metaphors: a comparative analysis
Coupling user and source domains in interface metaphors: a comparative analysis
User interface consistency across end-user applications: the effects on mental models
Journal of Management Information Systems - Special section: Managing virtual workplaces and teleworking with information technology
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There has been tremendous growth in electronic commerce over the past few years. This growth is expected to sustain momentum in the future. Hence, the Internet has become an essential tool for business and customers. However, unlike traditional retailers, it lacks key aspects of a shopping experience like interacting with customer sales people and being physically in a store. A well-designed user interface can overcome some of these limitations and aid customers in their search of products and services. This paper examines both the internal (to the web design) and external (to the user's environment) factors that affect user interface design on the World Wide Web. These five factors are the user's mental model, level of expertise of the user, the user's learning style, richness of the media used, and the organizational image and message. Since all factors are external with the exception of the richness of the media used, the emphasis in the paper is on external factors.