SOAR: an architecture for general intelligence
Artificial Intelligence
Unified theories of cognition
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Artificial intelligence: a modern approach
Artificial intelligence: a modern approach
Spoken natural language dialog systems: a practical approach
Spoken natural language dialog systems: a practical approach
Controlling cooperative problem solving in industrial multi-agent systems using joint intentions
Artificial Intelligence
Automated intelligent pilots for combat flight simulation
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
Explanatory lifelike avatars: performing user-centered tasks in 3D learning environments
Proceedings of the third annual conference on Autonomous Agents
Dynamically altering agent behaviors using natural language instructions
AGENTS '00 Proceedings of the fourth international conference on Autonomous agents
Human conversation as a system framework: designing embodied conversational agents
Embodied conversational agents
Task-oriented collaboration with embodied agents in virtual worlds
Embodied conversational agents
The automated design of believable dialogues for animated presentation teams
Embodied conversational agents
Tears and fears: modeling emotions and emotional behaviors in synthetic agents
Proceedings of the fifth international conference on Autonomous agents
Toward the holodeck: integrating graphics, sound, character and story
Proceedings of the fifth international conference on Autonomous agents
Embodied agents for multi-party dialogue in immersive virtual worlds
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 2
Learning domain knowledge for teaching procedural skills
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 3
User Modeling and User-Adapted Interaction
Training the Hubble Space Telescope Flight Team
IEEE Computer Graphics and Applications
Adding intelligence to the interface
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
A Virtual Airplane for Fear of Flying Therapy
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Learning what to instruct: acquiring knowledge from demonstrations and focussed experimentation
Learning what to instruct: acquiring knowledge from demonstrations and focussed experimentation
A robust system for natural spoken dialogue
ACL '96 Proceedings of the 34th annual meeting on Association for Computational Linguistics
Integrating Pedagogical Agents into Virtual Environments
Presence: Teleoperators and Virtual Environments
Journal of Artificial Intelligence Research
Intelligent agents for the synthetic battlefield: a company of rotary wing aircraft
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
Negotiation over tasks in hybrid human-agent teams for simulation-based training
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Applied system simulation
Modeling Physical Capabilities of Humanoid Agents Using Motion Capture Data
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
Creating physically embodied agents using realistic human motion models
Simulation and Gaming
Bringing knowledge to network defense
SpringSim '07 Proceedings of the 2007 spring simulation multiconference - Volume 3
Emotional Agents with Team Roles to Support Human Group Training
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Scenario sharing in a collaborative virtual environment for training
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Using rituals to express cultural differences in synthetic characters
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Virtual environments for training: from individual learning to collaboration with humanoids
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
An operational VR platform for building virtual training environments
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Human factors affecting decision in virtual operator reasoning
BI'09 Proceedings of the 2009 international conference on Brain informatics
Using artificial team members for team training in virtual environments
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
The changing nature of user attitudes toward virtual world technology: A longitudinal study
Computers in Human Behavior
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This chapter describes the use of virtual humans and distributed virtual reality to support team training, where students must learn their individual role in the team as well as how to coordinate their actions with their teammates. Students, instructors, and virtual humans cohabit a 3D, interactive simulated mock-up of their work environment, where they can practice together in realistic situations. The virtual humans can serve as instructors for individual students, and they can substitute for missing team members, allowing students to practice team tasks when some or all human instructors and teammates are unavailable. The chapter describes our learning environment, the issues that arise in developing virtual humans for team training, and our design for the virtual humans, which is an extension of our Steve agent previously used for one-on-one tutoring.