Real-Time Haptic and Visual Simulation of Bone Dissection

  • Authors:
  • Marco Agus;Andrea Giachetti;Enrico Gobbetti;Gianluigi Zanetti;Antonio Zorcolo

  • Affiliations:
  • -;-;-;-;-

  • Venue:
  • VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
  • Year:
  • 2002

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Abstract

Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction, that includes haptic forces evaluation, the bone erosion process and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MR imaging data, is efficient enough to provide real-time feedback on a low-end multi-processing PC platform.