The use of eye movements in human-computer interaction techniques: what you look at is what you get
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Inferring intent in eye-based interfaces: tracing eye movements with process models
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Intelligent gaze-added interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Evaluation of eye gaze interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Twenty years of eye typing: systems and design issues
ETRA '02 Proceedings of the 2002 symposium on Eye tracking research & applications
Auditory and visual feedback during eye typing
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Features of Eye Gaze Interface for Selection Tasks
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Eye Typing using Markov and Active Appearance Models
WACV '02 Proceedings of the Sixth IEEE Workshop on Applications of Computer Vision
Augmentative and alternative communication: the future of text on the move
ERCIM'02 Proceedings of the User interfaces for all 7th international conference on Universal access: theoretical perspectives, practice, and experience
An improved likelihood model for eye tracking
Computer Vision and Image Understanding
Reducing shoulder-surfing by using gaze-based password entry
Proceedings of the 3rd symposium on Usable privacy and security
Noise tolerant selection by gaze-controlled pan and zoom in 3D
Proceedings of the 2008 symposium on Eye tracking research & applications
Gaze beats mouse: hands-free selection by combining gaze and emg
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Evaluating the Hands-Free Mouse Control System: An Initial Case Study
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
Gaze Interaction and Access to Library Collection
ECDL '08 Proceedings of the 12th European conference on Research and Advanced Technology for Digital Libraries
Low-cost gaze pointing and EMG clicking
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Automatic and self-paced scanning for alternative text entry
Telehealth/AT '08 Proceedings of the IASTED International Conference on Telehealth/Assistive Technologies
Evaluation of a low-cost open-source gaze tracker
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Alternatives to single character entry and dwell time selection on eye typing
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
An eye-gaze input system using information on eye movement history
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
Using intentional muscle contractions as input signals for various hands-free control applications
Proceedings of the 2nd International Convention on Rehabilitation Engineering & Assistive Technology
Effects of different visual feedback forms on eye cursor's stabilities
IDGD'11 Proceedings of the 4th international conference on Internationalization, design and global development
Typing with eye-gaze and tooth-clicks
Proceedings of the Symposium on Eye Tracking Research and Applications
Comparison of video-based pointing and selection techniques for hands-free text entry
Proceedings of the International Working Conference on Advanced Visual Interfaces
Comparing elicited gestures to designer-created gestures for selection above a multitouch surface
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Text entry by gazing and smiling
Advances in Human-Computer Interaction
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This paper investigates the usability of gaze-typing systems for disabled people in a broad perspective that takes into account the usage scenarios and the particular users that these systems benefit. Design goals for a gaze-typing system are identified: productivity above 25 words per minute, robust tracking, high availability, and support of multimodal input. A detailed investigation of the efficiency and user satisfaction with a Danish and a Japanese gaze-typing system compares it to head- and mouse (hand) - typing. We found gaze typing to be more erroneous than the other two modalities. Gaze typing was just as fast as head typing, and both were slower than mouse (hand-) typing. Possibilities for design improvements are discussed.