The role of computer simulations in engineering education
Computers & Education - The MIT Press scientific computation series
Computerized pendulum experiment for the introductory physics laboratory
Computers & Education
Computer simulation of laboratory experiments: an unrealized potential
Computers & Education
Musings on telepresence and virtual presence
Presence: Teleoperators and Virtual Environments - Premier issue
Autonomy, interaction, and presence
Presence: Teleoperators and Virtual Environments - Premier issue
Simulation and undergraduate engineering education: the technology reinvestment project(TRP)
WSC '94 Proceedings of the 26th conference on Winter simulation
An evaluation of the student response to electronics teaching using a CAL package
Computers & Education - Special issue on computer-aided learning in engineering
Remote evaluation: the network as an extension of the usability laboratory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SIGCSE '97 Proceedings of the twenty-eighth SIGCSE technical symposium on Computer science education
Charting presence in virtual environments and its effects on performance
Charting presence in virtual environments and its effects on performance
Mapping the physical world to psychological reality: creating synthetic environments
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Isomorph-Redundancy in Sequential Circuits
IEEE Transactions on Computers
Independent student learning aided by computers: an acceptable alternative to lectures?
Computers & Education
ViBE: virtual biology experiments
Proceedings of the 10th international conference on World Wide Web
Social presence with video and application sharing
GROUP '01 Proceedings of the 2001 International ACM SIGGROUP Conference on Supporting Group Work
Conceptual priming as a determinant of presence in virtual environments
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Using remote laboratories to extend access to science and engineering
Computers & Education
Presence: Teleoperators and Virtual Environments - Mixed reality
Evaluating a scientific collaboratory: Results of a controlled experiment
ACM Transactions on Computer-Human Interaction (TOCHI)
Asynchronous Videoconferencing: A Hybrid Communication Prototype
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 1 - Volume 1
The Relationship Between Presence and Performance in Virtual Environments: Results of a VERTS Study
VR '03 Proceedings of the IEEE Virtual Reality 2003
IEEE Computer Graphics and Applications
Resource management portal for laboratories using real devices on the Internet
ACM SIGCOMM Computer Communication Review
Remote access internetworking laboratory
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Remote experiments, re-versioning and re-thinking science learning
Computers & Education
The Anatomy of the Grid: Enabling Scalable Virtual Organizations
International Journal of High Performance Computing Applications
Presence: Teleoperators and Virtual Environments
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Collaborative Task Performance for Learning Using a Virtual Environment
Presence: Teleoperators and Virtual Environments
Descartes, Heidegger, Gibson, and God: Toward an Eclectic Ontology of Presence
Presence: Teleoperators and Virtual Environments
FIE '00 Proceedings of the 30th Annual Frontiers in Education - Volume 01
FIE '00 Proceedings of the 30th Annual Frontiers in Education - Volume 01
The design of pedagogical agent for distance virtual experiment
FIE '01 Proceedings of the Frontiers in Education Conference, 2001. 31st Annual - Volume 02
Distance education and its impact on computer engineering laboratories
FIE '01 Proceedings of the Frontiers in Education Conference, 2001. 31st Annual - Volume 02
FIE '01 Proceedings of the Frontiers in Education Conference, 2001. 31st Annual - Volume 02
Advantages and disadvantages of using various computer tools inelectrical engineering courses
IEEE Transactions on Education
Conducting laboratory experiments over the Internet
IEEE Transactions on Education
Collaborative web-based experimentation in flexible engineering education
IEEE Transactions on Education
Constructing reality: A study of remote, hands-on, and simulated laboratories
ACM Transactions on Computer-Human Interaction (TOCHI)
A learning resources centre for simulation and remote experimentation in electronics
Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments
A remote laboratory environment for blended learning
Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments
XML security - A comparative literature review
Journal of Systems and Software
Remote labs in the online environment: indicators for success
SIGITE '08 Proceedings of the 9th ACM SIGITE conference on Information technology education
Students research in dynamic VLAN configuration
Proceedings of the 5th annual conference on Information security curriculum development
Real-time collaboration of virtual laboratories through the Internet
Computers & Education
Systematic literature reviews in software engineering - A systematic literature review
Information and Software Technology
Design and Implementation of Operation Replay for Virtual Experiment
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Towards semi-automatic generation of training scenarios in industrial automated systems
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Supporting learning scenario authoring for Electronic Laboratories
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
On physical experiments and individual assessment of laboratory work in engineering education
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
A geographical information system in a virtual learning environment
WBE '08 Proceedings of the Seventh IASTED International Conference on Web-based Education
WebLabs: a model for pre-settings specification and validation
WebMedia '09 Proceedings of the XV Brazilian Symposium on Multimedia and the Web
The TriLab, a novel ICT based triple access mode laboratory education model
Computers & Education
ACM Inroads
Breaking boundaries: strategies for mentoring through textile computing workshops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The role of cyber-security in information technology education
Proceedings of the 2011 conference on Information technology education
Risks, rewards and raising awareness: training a cyber workforce using student red teams
Proceedings of the 13th annual conference on Information technology education
WI-IAT '12 Proceedings of the The 2012 IEEE/WIC/ACM International Joint Conferences on Web Intelligence and Intelligent Agent Technology - Volume 03
Informal learning recognition through a cloud ecosystem
Future Generation Computer Systems
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Laboratory-based courses play a critical role in scientific education. Automation is changing the nature of these laboratories, and there is a long-running debate about the value of hands-on versus simulated laboratories. In addition, the introduction of remote laboratories adds a third category to the debate. Through a review of the literature related to these labs in education, the authors draw several conclusions about the state of current research. The debate over different technologies is confounded by the use of different educational objectives as criteria for judging the laboratories: Hands-on advocates emphasize design skills, while remote lab advocates focus on conceptual understanding. We observe that the boundaries among the three labs are blurred in the sense that most laboratories are mediated by computers, and that the psychology of presence may be as important as technology. We also discuss areas for future research.