Massive flux design for an interactive water installation: water games

  • Authors:
  • Narcís Parés;Jaume Durany;Anna Carreras

  • Affiliations:
  • IUA-Universitat Pompeu Fabra, Barcelona, Spain;IUA-Universitat Pompeu Fabra, Barcelona, Spain;IUA-Universitat Pompeu Fabra, Barcelona, Spain

  • Venue:
  • Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
  • Year:
  • 2005

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Abstract

This paper identifies and contextualizes the limitations and problems found in interactive installations that require a massive flux of users. It then presents a set of solutions for these practical problems and shows how they have been applied to a real life installation with exceptionally good results. The application is an interactive water installation for children and their families for the international event called "Universal Forum of Cultures, Barcelona 2004".