Automating the design of graphical presentations of relational information
ACM Transactions on Graphics (TOG)
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Integration of inter-personal space and shared workspace: ClearBoard design and experiments
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
User embodiment in collaborative virtual environments
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PeopleGarden: creating data portraits for users
Proceedings of the 12th annual ACM symposium on User interface software and technology
Coping with inconsistency due to network delays in collaborative virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
A Descriptive Framework of Workspace Awareness for Real-Time Groupware
Computer Supported Cooperative Work
Information Rich Glyphs for Software Management Data
IEEE Computer Graphics and Applications
Graphical Encoding for Information Visualization: An Empirical Study
INFOVIS '02 Proceedings of the IEEE Symposium on Information Visualization (InfoVis'02)
A taxonomy of glyph placement strategies for multidimensional data visualization
Information Visualization
Semantic Telepointers for Groupware
OZCHI '96 Proceedings of the 6th Australian Conference on Computer-Human Interaction (OZCHI '96)
Anthropomorphic visualization: a new approach for depicting participants in online spaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
VisualIDs: automatic distinctive icons for desktop interfaces
ACM SIGGRAPH 2004 Papers
CSCW at play: 'there' as a collaborative virtual environment
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Embodiment and copresence in collaborative interfaces
International Journal of Human-Computer Studies
Semiology of graphics
Temporal trajectories in shared interactive narratives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effects of co-present embodiments on awareness and collaboration in tabletop groupware
GI '08 Proceedings of graphics interface 2008
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IdenTTop: a flexible platform for exploring identity-enabled surfaces
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Collaboration Research for Crisis Management Teams
Foundations and Trends in Human-Computer Interaction
Performing musical interaction: Lessons from the study of extended theatrical performances
Computer Music Journal
Does "Virtually being there" help? comparing collaborative work between 3D and 2D conditions
CRIWG'11 Proceedings of the 17th international conference on Collaboration and technology
KinectArms: a toolkit for capturing and displaying arm embodiments in distributed tabletop groupware
Proceedings of the 2013 conference on Computer supported cooperative work
Hi-index | 0.01 |
Embodiments are visual representations of people in a groupware system. Embodiments convey awareness information such as presence, location, and movement -- but they provide far less information than what is available from a real body in a face-to-face setting. As a result, it is often difficult to recognize and characterize other people in a groupware system without extensive communication. To address this problem, information-rich embodiments use ideas from multivariate information visualization to maximize the amount of information that is represented about a person. To investigate the feasibility of rich embodiment and their effects on group interaction, we carried out three studies. The first shows that users are able to recall and interpret a large set of variables that are graphically encoded on an embodiment. The second and third studies demonstrated rich embodiments in two groupware systems -- a multiplayer game and a drawing application -- and showed that the enhanced representations do improve recognition and characterization, and that they can enrich interaction in a variety of ways.