Segmentation of range images as the search for geometric parametric models
International Journal of Computer Vision
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
3D Reconstruction of Indoor and Outdoor Scenes Using a Mobile Range Scanner
ICPR '02 Proceedings of the 16 th International Conference on Pattern Recognition (ICPR'02) Volume 3 - Volume 3
Approaches to Large-Scale Urban Modeling
IEEE Computer Graphics and Applications
Robust Real-Time Face Detection
International Journal of Computer Vision
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Monitoring Usage of Workstations with a Relational Database
LISA '94 Proceedings of the 8th USENIX conference on System administration
Pedestrian Detection in Crowded Scenes
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Histograms of Oriented Gradients for Human Detection
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Real-Time Connectivity Constrained Depth Map Computation Using Programmable Graphics Hardware
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
A Performance Evaluation of Local Descriptors
IEEE Transactions on Pattern Analysis and Machine Intelligence
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Learning Hierarchical Models of Scenes, Objects, and Parts
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Multiple Object Class Detection with a Generative Model
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Putting Objects in Perspective
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
Fast Compact City Modeling for Navigation Pre-Visualization
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
3D City Modeling Using Cognitive Loops
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
Robust Object Detection with Interleaved Categorization and Segmentation
International Journal of Computer Vision
Sharing features: efficient boosting procedures for multiclass object detection
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Multi-resolution real-time stereo on commodity graphics hardware
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Fast variable window for stereo correspondence using integral images
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
DAGM'06 Proceedings of the 28th conference on Pattern Recognition
SURF: speeded up robust features
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
ACM SIGGRAPH Asia 2008 papers
Image-based street-side city modeling
ACM SIGGRAPH Asia 2009 papers
Window extraction using geometrical characteristics of building surface
ICIC'09 Proceedings of the 5th international conference on Emerging intelligent computing technology and applications
Conjugate gradient bundle adjustment
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part II
3D reconstruction using an n-layer heightmap
Proceedings of the 32nd DAGM conference on Pattern recognition
Editor's Choice Article: Video-based, real-time multi-view stereo
Image and Vision Computing
3D dense reconstruction from 2D video sequence via 3D geometric segmentation
Journal of Visual Communication and Image Representation
Capturing Village-level Heritages with a Hand-held Camera-Laser Fusion Sensor
International Journal of Computer Vision
Toward coherent object detection and scene layout understanding
Image and Vision Computing
Combining plane estimation with shape detection for holistic scene understanding
ACIVS'11 Proceedings of the 13th international conference on Advanced concepts for intelligent vision systems
Reconstruction of structure and texture of city building facades
Programming and Computing Software
Architectural style classification of building facade windows
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
A semi-interactive panorama based 3D reconstruction framework for indoor scenes
Computer Vision and Image Understanding
State of the Art Report on Video-Based Graphics and Video Visualization
Computer Graphics Forum
Monocular object detection using 3d geometric primitives
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part I
Semantic structure from motion: a novel framework for joint object recognition and 3d reconstruction
Proceedings of the 15th international conference on Theoretical Foundations of Computer Vision: outdoor and large-scale real-world scene analysis
3D modelling of static environments using multiple spherical stereo
ECCV'10 Proceedings of the 11th European conference on Trends and Topics in Computer Vision - Volume Part II
Probabilistic voxel mapping using an adaptive confidence measure of stereo matching
Intelligent Service Robotics
Textured mesh surface reconstruction of large buildings with multi-view stereo
The Visual Computer: International Journal of Computer Graphics
3D Scene Reconstruction from Multiple Spherical Stereo Pairs
International Journal of Computer Vision
Car detection in sequences of images of urban environments using mixture of deformable part models
Pattern Recognition Letters
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Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this pre-visualization can be rendered from the expected future viewpoints of the driver, the required maneuver will be more easily understandable. 3D city models can be reconstructed from the imagery recorded by surveying vehicles. The vastness of image material gathered by these vehicles, however, puts extreme demands on vision algorithms to ensure their practical usability. Algorithms need to be as fast as possible and should result in compact, memory efficient 3D city models for future ease of distribution and visualization. For the considered application, these are not contradictory demands. Simplified geometry assumptions can speed up vision algorithms while automatically guaranteeing compact geometry models. In this paper, we present a novel city modeling framework which builds upon this philosophy to create 3D content at high speed.Objects in the environment, such as cars and pedestrians, may however disturb the reconstruction, as they violate the simplified geometry assumptions, leading to visually unpleasant artifacts and degrading the visual realism of the resulting 3D city model. Unfortunately, such objects are prevalent in urban scenes. We therefore extend the reconstruction framework by integrating it with an object recognition module that automatically detects cars in the input video streams and localizes them in 3D. The two components of our system are tightly integrated and benefit from each other's continuous input. 3D reconstruction delivers geometric scene context, which greatly helps improve detection precision. The detected car locations, on the other hand, are used to instantiate virtual placeholder models which augment the visual realism of the reconstructed city model.