Interval methods for multi-point collisions between time-dependent curved surfaces
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast contact force computation for nonpenetrating rigid bodies
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The QLP Approximation to the Singular Value Decomposition
SIAM Journal on Scientific Computing
Robust treatment of collisions, contact and friction for cloth animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Simulation of clothing with folds and wrinkles
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Fast frictional dynamics for rigid bodies
ACM SIGGRAPH 2005 Papers
Staggered projections for frictional contact in multibody systems
ACM SIGGRAPH Asia 2008 papers
Detail preserving continuum simulation of straight hair
ACM SIGGRAPH 2009 papers
Asynchronous contact mechanics
ACM SIGGRAPH 2009 papers
Real-time deformation and fracture in a game environment
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Volume contact constraints at arbitrary resolution
ACM SIGGRAPH 2010 papers
Robust continuous collision detection for deformable objects
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Optimization for sag-free simulations
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Interference-aware geometric modeling
Proceedings of the 2011 SIGGRAPH Asia Conference
Liquid simulation with mesh-based surface tracking
ACM SIGGRAPH 2011 Courses
Efficient geometrically exact continuous collision detection
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Reflections on simultaneous impact
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Adaptive anisotropic remeshing for cloth simulation
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Folding and crumpling adaptive sheets
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Fast simulation of mass-spring systems
ACM Transactions on Graphics (TOG)
Special Section on CAD/Graphics 2013: Canopy-frame interactions for umbrella simulation
Computers and Graphics
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Robust treatment of complex collisions is a challenging problem in cloth simulation. Some state of the art methods resolve collisions iteratively, invoking a fail-safe when a bound on iteration count is exceeded. The best-known fail-safe rigidifies the contact region, causing simulation artifacts. We present a fail-safe that cancels impact but not sliding motion, considerably reducing artificial dissipation. We equip the proposed fail-safe with an approximation of Coulomb friction, allowing finer control of sliding dissipation.