City of bits: space, place, and the infobahn
City of bits: space, place, and the infobahn
Re-place-ing space: the roles of place and space in collaborative systems
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Contextual design: defining customer-centered systems
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Rapid ethnography: time deepening strategies for HCI field research
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Smart Mobs: The Next Social Revolution
Smart Mobs: The Next Social Revolution
Me++: The Cyborg Self and the Networked City
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Inhabiting the virtual city: the design of social environments for electronic communities
Inhabiting the virtual city: the design of social environments for electronic communities
What we talk about when we talk about context
Personal and Ubiquitous Computing
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Understanding spaces as places: extending interaction design paradigms
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People-to-People-to-Geographical-Places: The P3 Framework for Location-Based Community Systems
Computer Supported Cooperative Work
Just-for-us: a context-aware mobile information system facilitating sociality
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
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Changing places: contexts of awareness in computing
Human-Computer Interaction
Seeking a foundation for context-aware computing
Human-Computer Interaction
A Gestalt theoretic perspective on the user experience of location-based services
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Journal of Location Based Services
Suburban nostalgia: the community building potential of urban screens
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Out on the town: A socio-physical approach to the design of a context-aware urban guide
ACM Transactions on Computer-Human Interaction (TOCHI)
Staging Urban Interactions with Media Façades
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Reflections on 25 Years of Ethnography in CSCW
Computer Supported Cooperative Work
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Ubiquitous and mobile computer technologies are increasingly being appropriated to facilitate people's social life outside the work domain. Designing such social and collaborative technologies requires an understanding of peoples' physical and social context, and the interplay between these and their situated interactions. In response, this paper addresses the challenge of informing design of mobile services for fostering social connections by using the concept of place for studying and understanding peoples' social activities in a public built environment. We present a case study of social experience of a physical place providing an understanding of peoples' situated social interactions in public places of the city derived through a grounded analysis of small groups of friends socialising out on the town. Informed by this, we describe the design and evaluation of a mobile prototype system facilitating sociality in the city by (1) allowing people to share places, (2) indexing to places, and (3) augmenting places.