Interaction of two-phase flow with animated models

  • Authors:
  • Viorel Mihalef;Samet Kadioglu;Mark Sussman;Dimitris Metaxas;Vassilios Hurmusiadis

  • Affiliations:
  • Department of Computer and Information Science, Rutgers University, 110 Frelinghuysen Road, Piscataway, NJ 08854, USA;Department of Mathematics, University of North Carolina, CB 3250, Phillips Hall, Chapel Hill, NC 27599, USA;Department of Mathematics, Florida State University, Tallahassee, FL 32306, USA;Department of Computer and Information Science, Rutgers University, 110 Frelinghuysen Road, Piscataway, NJ 08854, USA;Primal Pictures, Tennyson House, 159-163 Great Portland Street, London W1W 5PA, UK

  • Venue:
  • Graphical Models
  • Year:
  • 2008

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Abstract

In the present work we propose a simple and flexible fluid simulation method that enables us to perform one-way interactions of animated bodies with a coupled gas-liquid flow. This way we can animate flows in which not only the liquid but also the air is a performer. Our method allows the use of rigidly moving, articulated or deforming meshes. The paper shows how to do this practically, using a coupled level set and volume-of-fluid method. We also introduce to computer graphics a novel boundary condition, useful for open-field simulations. Animations of a swimmer in a pool, a hand scooping out water and a heart beating and spurting out either liquid or gas, showcase the strengths of our method.