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ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
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Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
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Personal and Ubiquitous Computing
A ludological view on the pervasive mixed-reality game research paradigm
Personal and Ubiquitous Computing
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Mixed Reality games are becoming more and more popular these days and offer unique experiences to the players. However, development of such games typically still requires expert knowledge and access to Mixed Reality toolkits or frameworks. In this paper, we present the so-called Magic Lens Box that follows a different approach. Based on standard hardware The Magic Lens Box enables game designers with little technological background to create their own Mixed Reality games in a simple yet powerful fashion. We further outline the development process of the magic Lens Box, describe the conceptual model behind it and discuss three games that have been developed with our system. Evaluation of these games shows the viability of our approach, enabling the creation of a variety of rather different Mixed reality games while keeping the development process simple.