A report on the crossmedia game epidemic menace

  • Authors:
  • IRMA LINDT;JAN OHLENBURG;UTA PANKOKE-BABATZ;SABIHA GHELLAL

  • Affiliations:
  • Fraunhofer FIT, Schloss Birlinghoven;Fraunhofer FIT, Schloss Birlinghoven;Fraunhofer FIT, Schloss Birlinghoven;Sony NetServices, Berlin

  • Venue:
  • Computers in Entertainment (CIE) - Interactive entertainment
  • Year:
  • 2007

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Abstract

Crossmedia games employ a wide variety of gaming interfaces based on stationary and mobile devices to facilitate different game experiences within a single game. This article presents the crossmedia game Epidemic Menace, introduces the game concept, and describes experiences from two Epidemic Menace game events. We also explain the technical realization of Epidemic Menace, the evaluation methodologies we used, and some evaluation results.