Survey on Real-Time Crowds Simulation

  • Authors:
  • Mohamed Adi Azahar;Mohd Shahrizal Sunar;Daut Daman;Abdullah Bade

  • Affiliations:
  • Faculty of Computer Science and Information System, Universiti Teknologi Malaysia, Skudai, Malaysia 81310;Faculty of Computer Science and Information System, Universiti Teknologi Malaysia, Skudai, Malaysia 81310;Faculty of Computer Science and Information System, Universiti Teknologi Malaysia, Skudai, Malaysia 81310;Faculty of Computer Science and Information System, Universiti Teknologi Malaysia, Skudai, Malaysia 81310

  • Venue:
  • Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
  • Year:
  • 2008

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Abstract

The simulation of human massive crowds play an important role in real-time application such as games and walkthrough system. This kind of applications can provide an immersive feeling of life into the static scene and enhance the reality of the system. In recent years, there are many significant research and techniques have been developed, mainly focus on the entertainment industry for both real-time and non-real time rendering. This paper will give an overview on crowd behavior in real-time crowd simulation. The work will also cover numerous crowd modeling and rendering techniques.