A dynamic mixture model to detect student motivation and proficiency
AAAI'06 Proceedings of the 21st national conference on Artificial intelligence - Volume 1
Adapting to when students game an intelligent tutoring system
ITS'06 Proceedings of the 8th international conference on Intelligent Tutoring Systems
Developing a generalizable detector of when students game the system
User Modeling and User-Adapted Interaction
Viewing Student Affect and Learning through Classroom Observation and Physical Sensors
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Recognizing and Responding to Student Affect
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Evaluating Adaptive Feedback in an Educational Computer Game
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Affect-aware tutors: recognising and responding to student affect
International Journal of Learning Technology
Proceedings of the 2009 conference on Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling
Off-Task Behavior in Narrative-Centered Learning Environments
Proceedings of the 2009 conference on Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling
Educational Software Features that Encourage and Discourage “Gaming the System”
Proceedings of the 2009 conference on Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling
The Impact of Off-task and Gaming Behaviors on Learning: Immediate or Aggregate?
Proceedings of the 2009 conference on Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling
EC-TEL'10 Proceedings of the 5th European conference on Technology enhanced learning conference on Sustaining TEL: from innovation to learning and practice
An analysis of students' gaming behaviors in an intelligent tutoring system: predictors and impacts
User Modeling and User-Adapted Interaction
When does disengagement correlate with learning in spoken dialog computer tutoring?
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
Students' understanding of their student model
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
Detecting gaming the system in constraint-based tutors
UMAP'10 Proceedings of the 18th international conference on User Modeling, Adaptation, and Personalization
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
Modelling empathy in social robotic companions
UMAP'11 Proceedings of the 19th international conference on Advances in User Modeling
A review of recent advances in learner and skill modeling in intelligent learning environments
User Modeling and User-Adapted Interaction
Using an intelligent tutor and math fluency training to improve math performance
International Journal of Artificial Intelligence in Education - Special issue on Best of ITS 2010
Implicit strategies for intelligent tutoring systems
ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
Adapting to multiple affective states in spoken dialogue
SIGDIAL '12 Proceedings of the 13th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Advances in Human-Computer Interaction - Special issue on User Assessment in Serious Games and Technology-Enhanced Learning
Personal and Ubiquitous Computing
When Does Disengagement Correlate with Performance in Spoken Dialog Computer Tutoring?
International Journal of Artificial Intelligence in Education - Best of AIED 2011
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We evaluated the impact of a set of interventions to repair students' disengagement while solving geometry problems in a tutoring system. We present a deep analysis of how a tutor can remediate a student's disengagement and motivation with self-monitoring feedback. The analysis consists of a between-subjects analyses on students learning and on students' attitudes towards mathematics and perceptions of the software, and a deeper analysis on students' engagement within the tutor. Results show that the general trend over time is for students to become more disengaged while using a tutor, yet students can be coaxed into reengagement after viewing interventions that promote self-reflection and self-monitoring --a simple open-learner model accompanied by suggestions and encouragement.