The effectiveness of games for educational purposes: a review of recent research
Simulation and Gaming
Multimedia for Learning: Methods and Development
Multimedia for Learning: Methods and Development
Proceedings of the 9th international conference on Intelligent user interfaces
More than just fun and games: assessing the value of educational video games in the classroom
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Modeling the Acquisition of Fluent Skill in Educational Action Games
UM '07 Proceedings of the 11th international conference on User Modeling
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Story-Based Learning: The Impact of Narrative on Learning Experiences and Outcomes
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Adaptive Educational Games: Providing Non-invasive Personalised Learning Experiences
DIGITEL '08 Proceedings of the 2008 Second IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Modelling Learning in an Educational Game
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Added value of a task model and role of metacognition in learning
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Serious Use of a Serious Game for Language Learning
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Repairing Disengagement With Non-Invasive Interventions
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Empirically building and evaluating a probabilistic model of user affect
User Modeling and User-Adapted Interaction
Modeling User Affect from Causes and Effects
UMAP '09 Proceedings of the 17th International Conference on User Modeling, Adaptation, and Personalization: formerly UM and AH
Adapting to when students game an intelligent tutoring system
ITS'06 Proceedings of the 8th international conference on Intelligent Tutoring Systems
Innovative integrated architecture for educational games: challenges and merits
Transactions on edutainment V
Community adaptive educational games
ICWL'10 Proceedings of the 2010 international conference on New horizons in web-based learning
Understanding student attention to adaptive hints with eye-tracking
UMAP'11 Proceedings of the 19th international conference on Advances in User Modeling
An analysis of attention to student --- adaptive hints in an educational game
ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
Implementing high-resolution adaptivity in game-based learning
Edutainment'12/GameDays'12 Proceedings of the 7th international conference on Edutainment, and Proceedings of the 3rd international conference on E-Learning and Games for Training, Education, Health and Sports
A framework for adaptive game presenters with emotions and social comments
International Journal of Computer Games Technology
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In this paper, we present a study to evaluate the impact of adaptive feedback on the effectiveness of a pedagogical agent for an educational computer game. We compare a version of the game with no agent, and two versions with agents that differ only in the accuracy of the student model used to guide the agent's interventions. We found no difference in student learning across the three conditions, and we report an analysis to understand the reasons of these results.