Machine learning in automated text categorization
ACM Computing Surveys (CSUR)
Machine Learning
Expression glasses: a wearable device for facial expression recognition
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 9th international conference on Intelligent user interfaces
Exploiting emotions to disambiguate dialogue acts
Proceedings of the 9th international conference on Intelligent user interfaces
Multimodal affect recognition in learning environments
Proceedings of the 13th annual ACM international conference on Multimedia
Entertainment capture through heart rate activity in physical interactive playgrounds
User Modeling and User-Adapted Interaction
Automatic detection of learner's affect from conversational cues
User Modeling and User-Adapted Interaction
Early Prediction of Student Frustration
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
Towards Emotionally-Intelligent Pedagogical Agents
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Empirically building and evaluating a probabilistic model of user affect
User Modeling and User-Adapted Interaction
Data-Driven refinement of a probabilistic model of user affect
UM'05 Proceedings of the 10th international conference on User Modeling
Recognizing, modeling, and responding to users' affective states
UM'05 Proceedings of the 10th international conference on User Modeling
Emotion recognition using physiological and speech signal in short-term observation
PIT'06 Proceedings of the 2006 international tutorial and research conference on Perception and Interactive Technologies
Evaluating Adaptive Feedback in an Educational Computer Game
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Kokomo: an empirically evaluated methodology for affective applications
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
ACII'11 Proceedings of the 4th international conference on Affective computing and intelligent interaction - Volume Part II
Koko: an architecture for affect-aware games
Autonomous Agents and Multi-Agent Systems
Ranking feature sets for emotion models used in classroom based intelligent tutoring systems
UMAP'10 Proceedings of the 18th international conference on User Modeling, Adaptation, and Personalization
“Yes!”: using tutor and sensor data to predict moments of delight during instructional activities
UMAP'10 Proceedings of the 18th international conference on User Modeling, Adaptation, and Personalization
Using Emotional Intelligence in Training Crisis Managers: The Pandora Approach
International Journal of Distance Education Technologies
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We present a model of user affect to recognize multiple user emotions during interaction with an educational computer game. Our model deals with the high level of uncertainty involved in recognizing a variety of user emotions by probabilistically combining information on both the causes and effects of emotional reactions. In previous work, we presented the performance and limitations of the model when using only causal information. In this paper, we discuss the addition of diagnostic information on user affective valence detected via an EMG sensor, and present an evaluation of the resulting model.