Wan2tlk?: everyday text messaging
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Only when miss universe snatches me: teasing in MMS messaging
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
The Gift of the Gab?: A Design OrientedSociology of Young People's Use of Mobiles
Computer Supported Cooperative Work
The introduction of a shared interactive surface into a communal space
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Listening in: practices surrounding iTunes music sharing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Ubiquitous Camera: An In-Depth Study of Camera Phone Use
IEEE Pervasive Computing
Building social discourse around mobile photos: a systemic perspective
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Why everyone loves to text message: social management with SMS
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
A cross-cultural study of mobile music: retrieval, management and consumption
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Consuming video on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Appropriation of a MMS-based comic creator: from system functionalities to resources for action
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal Content Experience: Managing Digital Life in the Mobile Age
Personal Content Experience: Managing Digital Life in the Mobile Age
Trafficking: design for the viral exchange of TV content on mobile phones
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Mobile collaborative live video mixing
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
"My Phone is a Part of My Soul - How People Bond with Their Mobile Phones
UBICOMM '08 Proceedings of the 2008 The Second International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies
Snapshot video: everyday photographers taking short video-clips
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Playing, performing, reporting: a case study of mobile minimovies composed by teenage girls
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Two NFC interaction techniques for quickly exchanging pictures between a mobile phone and a computer
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Video microblogging: your 12 seconds of fame
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Visual reporting in time-critical work: exploring video use in emergency response
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Pico-ing into the future of mobile projection and contexts
Personal and Ubiquitous Computing
Acceptance of mobile technology in hedonic scenarios
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Price tags, maps, recipes: mobile phone photos for functional purposes
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Live mobile collaboration for video production: design, guidelines, and requirements
Personal and Ubiquitous Computing
Video interaction: a research agenda
Personal and Ubiquitous Computing
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Mobile phones with integrated video cameras have become ubiquitous tools that people use both to document everyday surroundings and to express themselves artistically. In this paper we report the findings of a user study on user created mobile videos, where the actions of 11 active mobile video users were documented for 2 weeks, the collected material including diaries, device logs, and altogether 255 videos. We describe the patterns related to the creation, sharing and consuming mobile videos, revealing characteristics of both context and content of the video material.