An Empirical Study of Speed and Communication in Globally Distributed Software Development
IEEE Transactions on Software Engineering
Systematic usability evaluation and design issues for collaborative virtual environments
Presence: Teleoperators and Virtual Environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Current practice in measuring usability: Challenges to usability studies and research
International Journal of Human-Computer Studies
Premières évaluations d'un bureau virtuel pour un processus de conception augmenté
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
A new method to assess the quality of collaborative process in CSCL
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
Collaborative design: Managing task interdependencies and multiple perspectives
Interacting with Computers
A socio-cognitive analysis of online design discussions in an Open Source Software community
Interacting with Computers
Small group design meetings: an analysis of collaboration
Human-Computer Interaction
Human-Computer Interaction
Fractured ecologies: creating environments for collaboration
Human-Computer Interaction
ECCE '08 Proceedings of the 15th European conference on Cognitive ergonomics: the ergonomics of cool interaction
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
As if being there: mediated reality for crime scene investigation
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Multimodal collaboration for crime scene investigation in mediated reality
Proceedings of the 14th ACM international conference on Multimodal interaction
Caracterização das adaptações em métodos de avaliação para aplicações colaborativas
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Evaluation of the quality of collaboration between the client and the therapist in phobia treatments
Interacting with Computers
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Our objective is to measure and compare the quality of collaboration in technology-mediated design activities. Our position is to consider collaboration as multidimensional. We present a method to assess quality of collaboration which is composed of seven dimensions concerning communication processes such as grounding, coordination processes, task-related processes, symmetry of individual contributions as well as motivational processes. This method is used in a study aiming to compare the quality of collaboration in architectural design. In this experimental study, design situations vary according to technology-mediation - co-presence with an augmented reality (AR) environment versus distance with AR and visio-conferencing -, and according to number of participants - pairs versus groups of four architects -. Our results show that distinctive dimensions of collaboration are affected by the technology mediation and/or the number of co-designers. We discuss these results with respect to technology affordances such as visibility and group factors.