A geometric modeling and animation system for virtual reality
Communications of the ACM
As-rigid-as-possible shape interpolation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Linear combination of transformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A Fuzzy Approach to Digital Image Warping
IEEE Computer Graphics and Applications
A general joint component framework for realistic articulation in human characters
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Minimizing the distortion of affine spline motions
Graphical Models - Pacific graphics 2001
Gliding spline motions and applications
Computer Aided Geometric Design
OSGAR: A Scene Graph with Uncertain Transformations
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Proceedings of the 2005 ACM symposium on Solid and physical modeling
ACM SIGGRAPH 2005 Papers
Meshless deformations based on shape matching
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
As-rigid-as-possible shape manipulation
ACM SIGGRAPH 2005 Papers
Artistic resizing: a technique for rich scale-sensitive vector graphics
Proceedings of the 18th annual ACM symposium on User interface software and technology
Graphical Models - Special issue on SPM 05
A mass-spring model for surface mesh deformation based on shape matching
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Artistic resizing: a technique for rich scale-sensitive vector graphics
ACM SIGGRAPH 2006 Sketches
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Stretch-based tetrahedral mesh manipulation
GI '07 Proceedings of Graphics Interface 2007
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
ACM Transactions on Graphics (TOG)
Example-based conceptual styling framework for automotive shapes
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
Geometric skinning with approximate dual quaternion blending
ACM Transactions on Graphics (TOG)
Gradient domain mesh deformation: a survey
Journal of Computer Science and Technology
Enhanced physically-based animation of deformable bodies using shape-matching
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
Point Cloud Glue: constraining simulations using the procrustes transform
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Steady affine motions and morphs
ACM Transactions on Graphics (TOG)
Skeleton-Based shape deformation using simplex transformations
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Sketch based 3d animation copy
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Sketch-based aesthetic product form exploration from existing images using piecewise clothoid curves
Journal of Visual Languages and Computing
An adaptive method of tracking anatomical curves in x-ray sequences
MICCAI'12 Proceedings of the 15th international conference on Medical Image Computing and Computer-Assisted Intervention - Volume Part I
Mathematical analysis on affine maps for 2D shape interpolation
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Mathematical analysis on affine maps for 2D shape interpolation
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
SMI 2013: Morphological shape generation through user-controlled group metamorphosis
Computers and Graphics
Technical Section: Adaptive cloth simulation using corotational finite elements
Computers and Graphics
A new trajectory deformation algorithm based on affine transformations
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
Texture mapping subdivision surfaces with hard constraints
The Visual Computer: International Journal of Computer Graphics
Technical Section: Fast and stable cloth simulation based on multi-resolution shape matching
Computers and Graphics
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