TacTowers: an interactive training equipment for elite athletes

  • Authors:
  • Martin Ludvigsen;Maiken Hillerup Fogtmann;Kaj Grønbæk

  • Affiliations:
  • Aarhus School of Architecture, Aarhus C, Denmark;Aarhus School of Architecture, Aarhus C, Denmark;Aarhus University, Arhus N, Denmark

  • Venue:
  • Proceedings of the 8th ACM Conference on Designing Interactive Systems
  • Year:
  • 2010

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Abstract

The interactive training equipment, TacTower, is aimed at supporting multiple elite athletes, such as handball players in training their micro-tactical skills in close-contact situations. It focuses on psychomotor abilities and trains the skills involved in reading the opponents' actions and anticipating the outcome while reacting accordingly. The Tac-Tower prototype will be demonstrated live, and here we summarize the main design issues, to give the reader a sense of how the elite sports context stands out from other interaction design domains. There is much potential for interaction design for the elite athletic community, as this domain holds interesting challenges while also inspiring relevant, new forms of interaction design for other domains.