SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Color-Encoded Structured Light for Rapid Active Ranging
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
On the form factor between two polygons
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A framework for the analysis of error in global illumination algorithms
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Normalized Cuts and Image Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Modeling the interaction of light between diffuse surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Multiple View Geometry in Computer Vision
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Surface Reflectance Modeling of Real Objects with Interreflections
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
DISCO: acquisition of translucent objects
ACM SIGGRAPH 2004 Papers
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A Theory of Inverse Light Transport
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Fast separation of direct and global components of a scene using high frequency illumination
ACM SIGGRAPH 2006 Papers
Compressive light transport sensing
ACM Transactions on Graphics (TOG)
Single view reflectance capture using multiplexed scattering and time-of-flight imaging
Proceedings of the 2011 SIGGRAPH Asia Conference
From the Rendering Equation to Stratified Light Transport Inversion
International Journal of Computer Vision
A Combined Theory of Defocused Illumination and Global Light Transport
International Journal of Computer Vision
Shape from single scattering for translucent objects
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part II
International Journal of Computer Vision
Decomposing Global Light Transport Using Time of Flight Imaging
International Journal of Computer Vision
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This paper describes a method to recover scene geometry from the second-bounce of light transport. We show that form factors (up to a scaling ambiguity) can be derived from the second-bounce component of light transport in a Lambertian case. The form factors carry information of the geometric relationship between every pair of scene points, i.e., distance between scene points and relative surface orientations. Modelling the scene as polygonal, we develop a method to recover the scene geometry up to a scaling ambiguity from the form factors by optimization. Unlike other shape-from-intensity methods, our method simultaneously estimates depth and surface normal; therefore, our method can handle discontinuous surfaces as it can avoid surface normal integration. Various simulation and real-world experiments demonstrate the correctness of the proposed theory of shape recovery from light transport.