Communications of the ACM - Special issue Participatory Design
End user programming/informal programming
ACM SIGCHI Bulletin
From usability lab to “design collaboratorium”: reframing usability practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Design at Work: Cooperative Design of Computer Systems
Design at Work: Cooperative Design of Computer Systems
Work-Oriented Design of Computer Artifacts
Work-Oriented Design of Computer Artifacts
Designing exploratory design games: a framework for participation in Participatory Design?
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Invited SIG - participation and HCI: why involve people in design?
CHI '12 Extended Abstracts on Human Factors in Computing Systems
The human touch: participatory practice and the role of facilitation in designing with communities
Proceedings of the 12th Participatory Design Conference: Research Papers - Volume 1
Participants' interpretations of PD workshop results
Proceedings of the 12th Participatory Design Conference: Exploratory Papers, Workshop Descriptions, Industry Cases - Volume 2
Ideation and ability: when actions speak louder than words
Proceedings of the 12th Participatory Design Conference: Exploratory Papers, Workshop Descriptions, Industry Cases - Volume 2
Social media as a platform for participatory design
Proceedings of the 12th Participatory Design Conference: Exploratory Papers, Workshop Descriptions, Industry Cases - Volume 2
Towards visualising people's ecology of hybrid personal learning environments
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Exploration of facilitation, materials and group composition in participatory design sessions
Proceedings of the 30th European Conference on Cognitive Ergonomics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User-originated innovation of mobile financial services
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
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The field of Participatory Design (PD) has grown rapidly over the last 20 to 30 years. For more than two decades non-designers have been increasingly involved in various design activities through a large number of participatory design projects all over the world. The project aims in PD have developed from being mainly about ICT development to today include, for instance, space design, product development, industrial design, architecture, service- and transformation design. As every project is unique, it is necessary to decide which design approach(es), methods, tools and techniques to use in a specific project. Thus many practices for how to involve people in designing have been used and developed during the years. There is some confusion as to which tools and techniques to use, when, and for what purpose. Therefore we are proposing a framework to help organize the proliferation of tools, techniques and methods in hopes that the PD community will benefit by discussing relevant applications and identifying potential areas for further exploration.