Improved lower bounds on the price of stability of undirected network design games

  • Authors:
  • Vittorio Bilò;Ioannis Caragiannis;Angelo Fanelli;Gianpiero Monaco

  • Affiliations:
  • Department of Mathematics, University of Salento, Lecce, Italy;RACTI & Department of Computer Engineering and Informatics, University of Patras, Greece;School of Physical and Mathematical Sciences, Nanyang Technological University, Singapore;I3S, CNRS, UNSA, INRIA, Sophia Antipolis, France

  • Venue:
  • SAGT'10 Proceedings of the Third international conference on Algorithmic game theory
  • Year:
  • 2010

Quantified Score

Hi-index 0.01

Visualization

Abstract

Bounding the price of stability of undirected network design games with fair cost allocation is a challenging open problem in the Algorithmic Game Theory research agenda. Even though the generalization of such games in directed networks is well understood in terms of the price of stability (it is exactly Hn, the n-th harmonic number, for games with n players), far less is known for network design games in undirected networks. The upper bound carries over to this case as well while the best known lower bound is 42/23 ≅ 1.826. For more restricted but interesting variants of such games such as broadcast and multicast games, sublogarithmic upper bounds are known while the best known lower bound is 12/7 ≅ 1.714. In the current paper, we improve the lower bounds as follows. We break the psychological barrier of 2 by showing that the price of stability of undirected network design games is at least 348/155 ≅ 2.245. Our proof uses a recursive construction of a network design game with a simple gadget as the main building block. For broadcast and multicast games, we present new lower bounds of 20/11 ≅ 1.818 and 1.862, respectively.