Empirical evaluation of the revised technology acceptance model
Management Science
Assessing IT usage: the role of prior experience
MIS Quarterly
An empirical investigation on factors affecting the acceptance of CASE by systems developers
Information and Management
The technology acceptance model and the World Wide Web
Decision Support Systems
Extending the TAM for a World-Wide-Web context
Information and Management
Enticing online consumers: an extended technology acceptance perspective
Information and Management
Remote evaluation for post-deployment usability improvement
AVI '98 Proceedings of the working conference on Advanced visual interfaces
The Future of Human-Computer Interaction
Queue - HCI
The impact of Web quality and playfulness on user acceptance of online retailing
Information and Management
Multimodal human-computer interaction: A survey
Computer Vision and Image Understanding
International Journal of Electronic Commerce
International Journal of Electronic Commerce
Users' evaluation of digital libraries (DLs): Their uses, their criteria, and their assessment
Information Processing and Management: an International Journal
A model of user adoption of interface agents for email notification
Interacting with Computers
Learners' acceptance of e-learning in South Korea: Theories and results
Computers & Education
Computers & Education - Virtual learning? Selected contributions from the CAL 05 symposium
Integrating perceived playfulness into expectation-confirmation model for web portal context
Information and Management
Web-based interaction: A review of three important human factors
International Journal of Information Management: The Journal for Information Professionals
Are you ready for knowledge sharing? An empirical study of virtual communities
Computers & Education
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The rapid development of information and communication technology and the popularization of the Internet have given a boost to digitization technologies. Since 2001, The National Science Council (NSC) of Taiwan has invested a large amount of funding in the National Digital Archives Program (NDAP) to develop digital content. Some studies have indicated that most respondents had no confidence in particular digital archive websites. Thus, with the Technology Acceptance Model (TAM) as a theoretical basis, the focus of the present study was to identify the factors influencing usage. Extension of the roles of perceived playfulness and interface design was also explored to identify the reasons that digital archives might not be accepted by some users. The present study used a random sampling method to distribute questionnaires to digital archive users via e-mail. The Structural Equation Modeling (SEM) method was used to verify the appropriateness of the study model and whether the hypotheses were confirmed. Study results indicated that the ''interface design'' is an important factor that influences people to use the digital archives, and that it is separate from the ''human factor'' and the ''human-computer interface'' (HCI). Moreover, the results showed that HCI had a significant impact on the ''perceived ease of use'' and on ''usage intentions.'' However, the human factor interface showed a significant impact only on ''perceived ease of use.'' With respect to the hypotheses regarding ''usage intentions,'' the ''perceived usefulness,'' ''perceived ease of use,'' ''attitude,'' and ''perceived playfulness'' were not related to ''usage intentions.'' Therefore, it is necessary to consider the quality of interface design in the development of digital archives in order to promote usage.