Improving the accuracy of touch screens: an experimental evaluation of three strategies
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design of a multi-media vehicle for social browsing
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Usability engineering at a discount
Proceedings of the third international conference on human-computer interaction on Designing and using human-computer interfaces and knowledge based systems (2nd ed.)
Measuring the true cost of command selection: techniques and results
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experiences in the use of a media space
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ethical issues in the use of video: is it time to establish guidelines?
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Realizing a video environment: EuroPARC's RAVE system
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating video as a technology for informal communication
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A desk supporting computer-based interaction with paper documents
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Principles, techniques, and ethics of stage magic and their application to human interface design
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Usability Engineering
TOG on Interface
The Anti-Mac: violating the Macintosh human interface guidelines (panel session)
CHI '95 Conference Companion on Human Factors in Computing Systems
Communications of the ACM
Virtual video prototyping of pervasive healthcare systems
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Machinima prototyping: an approach to evaluation
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Effective Prototyping for Software Makers
Effective Prototyping for Software Makers
The people-prototype problem: understanding the interaction between prototype format and user group
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
Proceedings of the 22nd annual ACM symposium on User interface software and technology
MAGIC: a motion gesture design tool
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bringing everyday applications to interactive surfaces
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Curve: revisiting the digital desk
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
BendDesk: dragging across the curve
ACM International Conference on Interactive Tabletops and Surfaces
On the effect of visual refinement upon user feedback in the context of video prototyping
Proceedings of the 29th ACM international conference on Design of communication
Understanding flicking on curved surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MirageTable: freehand interaction on a projected augmented reality tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How screen transitions influence touch and pointer interaction across angled display arrangements
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual fidelity of video prototypes and user feedback: a case study
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
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