Extending Fitts' law to two-dimensional tasks
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pad: an alternative approach to the computer interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Space-scale diagrams: understanding multiscale interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Device comparisons for goal-directed drawing tasks
CHI '94 Conference Companion on Human Factors in Computing Systems
Critical zones in desert fog: aids to multiscale navigation
Proceedings of the 11th annual ACM symposium on User interface software and technology
Data mountain: using spatial memory for document management
Proceedings of the 11th annual ACM symposium on User interface software and technology
The Task Gallery: a 3D window manager
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Kinesthetic cues aid spatial memory
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Target acquisition in multiscale electronic worlds
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
How bodies matter: five themes for interaction design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering
Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Presence: Teleoperators and Virtual Environments
User-defined gestures for surface computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"Where Did I Put That?" --- Effectiveness of Kinesthetic Memory in Immersive Virtual Environments
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A set of multi-touch graph interaction techniques
ACM International Conference on Interactive Tabletops and Surfaces
The influence of grids on spatial and content memory
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Brave NUI World: Designing Natural User Interfaces for Touch and Gesture
Brave NUI World: Designing Natural User Interfaces for Touch and Gesture
Studying spatial memory and map navigation performance on projector phones with peephole interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Body Panning: a movement-based navigation technique for large interactive surfaces
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Recent findings from Embodied Cognition reveal strong effects of arm and hand movement on spatial memory. This suggests that input devices may have a far greater influence on users' cognition and users' ability to master a system than we typically believe -- especially for spatial panning or zooming & panning user interfaces. We conducted two experiments to observe whether multi-touch instead of mouse input improves users' spatial memory and navigation performance for such UIs. We observed increased performances for panning UIs but not for zooming & panning UIs. We present our results, provide initial explanations and discuss opportunities and pitfalls for interaction designers.