Running large VR applications on a PC cluster: the flow VR experience

  • Authors:
  • Jérémie Allard;Clément Ménier;Edmond Boyer;Bruno Raffin

  • Affiliations:
  • Laboratoire Gravir, Laboratoire ID, CNRS/INPG/INRIA/UJF, INRIA Rhône-Alpes, Saint Ismier, France;Laboratoire Gravir, Laboratoire ID, CNRS/INPG/INRIA/UJF, INRIA Rhône-Alpes, Saint Ismier, France;Laboratoire Gravir, Laboratoire ID, CNRS/INPG/INRIA/UJF, INRIA Rhône-Alpes, Saint Ismier, France;Laboratoire Gravir, Laboratoire ID, CNRS/INPG/INRIA/UJF, INRIA Rhône-Alpes, Saint Ismier, France

  • Venue:
  • EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
  • Year:
  • 2005

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Abstract

In this paper, we present how FlowVR enables the development of modular and high performance VR applications running on a PC cluster. FlowVR is a middleware we specifically developed targeting distributed interactive applications. The goal of the FlowVR design is to favor the application modularity in an attempt to alleviate software engineering issues while taking advantage of this modularity to enable efficient executions on PC clusters. FlowVR relies on an extended data flow model that enables to implement complex message handling functions like collective communications, or bounding box based routing. After a short presentation of FlowVR, we describe a representative application that takes benefit of FlowVR to reach a real time performance running on a PC Cluster.