Process improvement competencies for IS professionals: a survey of perceived needs
SIGCPR '98 Proceedings of the 1998 ACM SIGCPR conference on Computer personnel research
An assessment of systems analysis and design courses
Journal of Systems and Software
Priorities for the education and training of software engineers
Journal of Systems and Software - Special issue on empirical studies of software development and evolution
Post-graduate assessment of CS students: experience and position paper
Journal of Computing Sciences in Colleges
A Survey of the Relevance of Computer Science and Software Engineering Education
CSEET '98 Proceedings of the 11th Conference on Software Engineering Education and Training
Things they would not teach me of in college: what Microsoft developers learn later
OOPSLA '03 Companion of the 18th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Employer satisfaction with ICT graduates
ACE '04 Proceedings of the Sixth Australasian Conference on Computing Education - Volume 30
An investigation of software engineering curricula
Journal of Systems and Software
Do computer science students know what they know?: a calibration study of data structure knowledge
ITiCSE '05 Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
Can graduating students design software systems?
Proceedings of the 37th SIGCSE technical symposium on Computer science education
What subjects and skills are important for software developers?
Communications of the ACM - The patent holder's dilemma: buy, sell, or troll?
Cross versus Within-Company Cost Estimation Studies: A Systematic Review
IEEE Transactions on Software Engineering
Struggles of new college graduates in their first software development job
Proceedings of the 39th SIGCSE technical symposium on Computer science education
Assessing student learning in software engineering
Journal of Computing Sciences in Colleges
Novice software developers, all over again
ICER '08 Proceedings of the Fourth international Workshop on Computing Education Research
Proceedings of the 4th International Conference on Foundations of Digital Games
FIE'09 Proceedings of the 39th IEEE international conference on Frontiers in education conference
Gaps in the computer science curriculum: an exploratory study of industry professionals
Journal of Computing Sciences in Colleges
Analyzing the strength of undergraduate misconceptions about software engineering
Proceedings of the Sixth international workshop on Computing education research
The case for ICT work-integrated learning from graduates in the workplace
Proceedings of the Twelfth Australasian Conference on Computing Education - Volume 103
Can graduating students design: revisited
Proceedings of the 42nd ACM technical symposium on Computer science education
Evaluating the testing ability of senior-level computer science students
CSEET '11 Proceedings of the 2011 24th IEEE-CS Conference on Software Engineering Education and Training
Information Resources Management Journal
Proceedings of the 13th Koli Calling International Conference on Computing Education Research
Proceedings of the 45th ACM technical symposium on Computer science education
Comparing educational experiences and on-the-job needs of educational software designers
Proceedings of the 45th ACM technical symposium on Computer science education
Evaluating GameDevTycoon for teaching software engineering
Proceedings of the 45th ACM technical symposium on Computer science education
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Although computer science, information systems, and information technology educators often do an exemplary job of preparing their students for jobs in industry or for further education, there are still many areas where these students do not possess the necessary skills or knowledge based on the expectations of employers or academia. These gaps between the abilities of graduating students and those expected to have can prevent them from succeeding in their careers. This paper presents the results of a systematic literature review conducted to determine which areas graduating students most frequently fall short of the expectations of industry or macademia. The results of this review indicate that graduating students are lacking in many different areas, including technical abilities (design, testing, configuration management tools, etc.) personal skills (communication, teamwork, etc.) and professional qualities (e.g. ethics). By raising awareness of these areas, it is possible for educators to become aware of areas where students most frequently fail to meet expectations and to make curriculum changes or adjustments to address these problems