Accuracy measures for evaluating computer pointing devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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An empirical comparison of "wiimote" gun attachments for pointing tasks
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IEEE Computer Graphics and Applications
A comparison of ray pointing techniques for very large displays
Proceedings of Graphics Interface 2010
A human motor behavior model for distal pointing tasks
International Journal of Human-Computer Studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing at 3D targets in a stereo head-tracked virtual environment
3DUI '11 Proceedings of the 2011 IEEE Symposium on 3D User Interfaces
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We introduce new metrics to help explain 3D pointing device movement characteristics. We present a study to assess these by comparing two cursor control modes using a Sony PS Move. "Laser" mode used ray casting, while "position" mode mapped absolute device movement to cursor motion. Mouse pointing was also included, and all techniques were also analyzed with existing 2D accuracy measures. Results suggest that position mode shows promise due to its accurate and smooth pointer movements. Our 3D movement metrics do not correlate well with performance, but may be beneficial in understanding how devices are used.