Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Design requirements for technologies that encourage physical activity
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Explicit interaction for surgical rehabilitation
Proceedings of the 1st international conference on Tangible and embedded interaction
Context-aware technology: a phenomenological perspective
Human-Computer Interaction
Theory-driven design strategies for technologies that support behavior change in everyday life
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
Self-monitoring, self-awareness, and self-determination in cardiac rehabilitation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards customizable games for stroke rehabilitation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Looking Back in Wonder: How Self-Monitoring Technologies Can Help Us Better Understand Ourselves
IE '10 Proceedings of the 2010 Sixth International Conference on Intelligent Environments
Digital games for physical therapy: fulfilling the need for calibration and adaptation
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Designing for context-aware health self-monitoring, feedback, and engagement
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Reflecting on pills and phone use: supporting awareness of functional abilities for older adults
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LinkLights: a modular, user adaptable system to support rehabilitation practices
Proceedings of the 4th International Conference on PErvasive Technologies Related to Assistive Environments
Integrating physiotherapy with everyday life: exploring the space of possibilities through ReHandles
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Unboxing the tools for physical rehabilitation: embracing the difference between the clinic and home
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
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Physical rehabilitation is increasingly recommending the rehabilitees to integrate the prescribed therapy with the specific situations of their homes as a way of encouraging adherence. In this paper, we explore how designers can draw from the physical rehabilitation practice to embrace the already ongoing ways in which the rehabilitees adhere to their prescriptions in their homes. To orient the designers towards embracing the rehabilitee engagement with the social and physical settings at home, we present the theoretical concept of embodied-self-monitoring. We demonstrate the fruitfulness of the concept by reporting findings from three design explorations. Through the presentation of the concept and the findings, we open the space for the community to not only consider how the context at home influences adherence, but to embrace this relation between context and adherence to design pervasive self-monitoring technology that the rehabilitees can engage with and make them an integral part of this emergent context.