The media equation: how people treat computers, television, and new media like real people and places
Communicating facial affect: it's not the realism, it's the motion
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Negotiated Collusion: Modeling Social Language and its Relationship Effects in Intelligent Agents
User Modeling and User-Adapted Interaction
Establishing and maintaining long-term human-computer relationships
ACM Transactions on Computer-Human Interaction (TOCHI)
ECA as user interface paradigm
From brows to trust
Modeling and evaluating empathy in embodied companion agents
International Journal of Human-Computer Studies
Does the contingency of agents' nonverbal feedback affect users' social anxiety?
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Creating Rapport with Virtual Agents
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Agreeable People Like Agreeable Virtual Humans
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Taking the time to care: empowering low health literacy hospital patients with virtual nurse agents
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing empathic computers: the effect of multimodal empathic feedback using animated agent
Proceedings of the 4th International Conference on Persuasive Technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Can virtual humans be more engaging than real ones?
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
FearNot!: an emergent narrative approach to virtual dramas for anti-bullying education
ICVS'07 Proceedings of the 4th international conference on Virtual storytelling: using virtual reality technologies for storytelling
Ideas for the future of the IS field
ACM Transactions on Management Information Systems (TMIS)
"I like your shirt" - dialogue acts for enabling social talk in conversational agents
IVA'11 Proceedings of the 10th international conference on Intelligent virtual agents
IVA'11 Proceedings of the 10th international conference on Intelligent virtual agents
IEEE Transactions on Pattern Analysis and Machine Intelligence
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
A formal model of emotions for an empathic rational dialog agent
Autonomous Agents and Multi-Agent Systems
A domain-independent framework for modeling emotion
Cognitive Systems Research
ACII '13 Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction
On-Demand Virtual Health Counselor for Delivering Behavior-Change Health Interventions
ICHI '13 Proceedings of the 2013 IEEE International Conference on Healthcare Informatics
Hi-index | 0.00 |
We discuss our approach to developing a novel modality for the computer-delivery of Brief Motivational Interventions (BMIs) for behavior change in the form of a personalized On-Demand VIrtual Counselor (ODVIC), accessed over the internet. ODVIC is a multimodal Embodied Conversational Agent (ECA) that empathically delivers an evidence-based behavior change intervention by adapting, in real-time, its verbal and nonverbal communication messages to those of the user’s during their interaction. We currently focus our work on excessive alcohol consumption as a target behavior, and our approach is adaptable to other target behaviors (e.g., overeating, lack of exercise, narcotic drug use, non-adherence to treatment). We based our current approach on a successful existing patient-centered brief motivational intervention for behavior change---the Drinker’s Check-Up (DCU)---whose computer-delivery with a text-only interface has been found effective in reducing alcohol consumption in problem drinkers. We discuss the results of users’ evaluation of the computer-based DCU intervention delivered with a text-only interface compared to the same intervention delivered with two different ECAs (a neutral one and one with some empathic abilities). Users rate the three systems in terms of acceptance, perceived enjoyment, and intention to use the system, among other dimensions. We conclude with a discussion of how our positive results encourage our long-term goals of on-demand conversations, anytime, anywhere, with virtual agents as personal health and well-being helpers.