The society of mind
Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The garden in the machine: the emerging science of artificial life
The garden in the machine: the emerging science of artificial life
The quark and the jaguar: adventures in the simple and the complex
The quark and the jaguar: adventures in the simple and the complex
The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Growing artificial societies: social science from the bottom up
Growing artificial societies: social science from the bottom up
Emergence: from chaos to order
Emergence: from chaos to order
Fifty years of research on self-replication: an overview
Artificial Life - Special issue on self-replication
Is anything ever new?: considering emergence
Complexity
Evolution of Parallel Cellular Machines: The Cellular Programming Approach
Evolution of Parallel Cellular Machines: The Cellular Programming Approach
An Behavior-based Robotics
Theory of Self-Reproducing Automata
Theory of Self-Reproducing Automata
The artificial life roots of artificial intelligence
Artificial Life
From statistics to emergence: exercises in systems modularity
Mutli-agents systems and applications
Testing for Emergence in Artificial Life
ECAL '99 Proceedings of the 5th European Conference on Advances in Artificial Life
On Emergence in Evolutionary Multiagent Systems
ECAL '01 Proceedings of the 6th European Conference on Advances in Artificial Life
From Statistics to Emergence: Exercises in Systems Modularity
EASSS '01 Selected Tutorial Papers from the 9th ECCAI Advanced Course ACAI 2001 and Agent Link's 3rd European Agent Systems Summer School on Multi-Agent Systems and Applications
Toward a formalization of emergence
Artificial Life
Evolvable self-replicating molecules in an artificial chemistry
Artificial Life
GP-Gammon: Genetically Programming Backgammon Players
Genetic Programming and Evolvable Machines
Emergent Properties Do Not Refine
Electronic Notes in Theoretical Computer Science (ENTCS)
What every agent-based modeller should know about floating point arithmetic
Environmental Modelling & Software
Emergence of creativity in man-machine systems: three examples from the interactive art
INES'10 Proceedings of the 14th international conference on Intelligent engineering systems
A complexity based feature to support emergence in MAS
CEEMAS'05 Proceedings of the 4th international Central and Eastern European conference on Multi-Agent Systems and Applications
May embodiment cause hyper-computation?
ECAL'05 Proceedings of the 8th European conference on Advances in Artificial Life
CoEvolution of effective observers and observed multi-agents system
ECAL'05 Proceedings of the 8th European conference on Advances in Artificial Life
Generative art and evolutionary refinement
EvoCOMNET'10 Proceedings of the 2010 international conference on Applications of Evolutionary Computation - Volume Part II
Emergence of self-organized symbol-based communication in artificial creatures
Cognitive Systems Research
Measurement and the explanation of adaptive and novel behaviors in real and artificial creatures
Cognitive Systems Research
Commentary on "Genetic Programming and Emergence"
Genetic Programming and Evolvable Machines
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