VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Parallel implementation of self-organizing maps
Self-Organizing neural networks
Measuring the Performance of Multimedia Instruction Sets
IEEE Transactions on Computers
Accelerating RBF Network Simulation by Using Multimedia Extensions of Modern Microprocessors
ICANN '01 Proceedings of the International Conference on Artificial Neural Networks
FPGA Resource Reduction Through Truncated Multiplication
FPL '01 Proceedings of the 11th International Conference on Field-Programmable Logic and Applications
Bottlenecks in Multimedia Processing with SIMD Style Extensions and Architectural Enhancements
IEEE Transactions on Computers
Implementation of a streaming execution unit
Journal of Systems Architecture: the EUROMICRO Journal - Special issue: Synthesis and verification
MaRS: a macro-pipelined reconfigurable system
Proceedings of the 1st conference on Computing frontiers
Reconfigurable universal SAD-multiplier array
Proceedings of the 2nd conference on Computing frontiers
The CSI multimedia architecture
IEEE Transactions on Very Large Scale Integration (VLSI) Systems
Reducing 3D Fast Wavelet Transform Execution Time Using Blocking and the Streaming SIMD Extensions
Journal of VLSI Signal Processing Systems
Improving superword level parallelism support in modern compilers
CODES+ISSS '05 Proceedings of the 3rd IEEE/ACM/IFIP international conference on Hardware/software codesign and system synthesis
Configurable data memory for multimedia processing
Journal of Signal Processing Systems - Special Issue: Embedded computing systems for DSP
A multi-streaming SIMD architecture for multimedia applications
Proceedings of the 6th ACM conference on Computing frontiers
Vector Processing as a Soft Processor Accelerator
ACM Transactions on Reconfigurable Technology and Systems (TRETS)
High-bandwidth Address Generation Unit
Journal of Signal Processing Systems
TRESOR runs encryption securely outside RAM
SEC'11 Proceedings of the 20th USENIX conference on Security
Efficient SIMD numerical interpolation
HPCC'05 Proceedings of the First international conference on High Performance Computing and Communications
Automatic detection of saturation and clipping idioms
LCPC'02 Proceedings of the 15th international conference on Languages and Compilers for Parallel Computing
clSpMV: A Cross-Platform OpenCL SpMV Framework on GPUs
Proceedings of the 26th ACM international conference on Supercomputing
Algorithms and architectures for 2D discrete wavelet transform
The Journal of Supercomputing
Improving Data Locality for Efficient In-Core Path Tracing
Computer Graphics Forum
COSMIC: middleware for high performance and reliable multiprocessing on xeon phi coprocessors
Proceedings of the 22nd international symposium on High-performance parallel and distributed computing
Optimizing 3d convolutions for wavelet transforms on CPUs with SSE units and GPUs
Euro-Par'13 Proceedings of the 19th international conference on Parallel Processing
Steal this movie - automatically bypassing DRM protection in streaming media services
SEC'13 Proceedings of the 22nd USENIX conference on Security
Hi-index | 4.11 |
Because floating-point computation is the heart of 3D geometry, speeding up floating-point computation is vital to overall 3D performance. To produce a visually perceptible difference in graphics applications, Intel's 32-bit processors--based on the IA-32 architecture--required an increase of 1.5 to 2 times the native floating-point performance. One path to better performance involves studying how the system uses data. Today's 3D applications can execute a lot faster by differentiating between data used repeatedly and streaming data--data used only once and discarded. Pentium III's new floating- point extension lets programmers designate data as streaming and provides instructions that handle this data efficiently. The authors designed the Internet Streaming SIMD Extensions to enable a new level of visual computing on the volume PC platform. They discuss their results in terms of boosting the performance of 3D and video applications.