Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Graphics gems
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Real-time volume rendering on shared memory multiprocessors using the shear-warp factorization
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Direct volume rendering with shading via three-dimensional textures
Proceedings of the 1996 symposium on Volume visualization
Efficiently using graphics hardware in volume rendering applications
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
The VolumePro real-time ray-casting system
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
TriangleCaster: extensions to 3D-texturing units for accelerated volume rendering
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
High performance presence-accelerated ray casting
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
IEEE Transactions on Visualization and Computer Graphics
Internet Streaming SIMD Extensions
Computer
High-Speed Volume Rendering Using Redundant Block Compression
VIS '95 Proceedings of the 6th conference on Visualization '95
Accelerating Volume Reconstruction With 3D Texture Hardware
Accelerating Volume Reconstruction With 3D Texture Hardware
Parallel volume rendering on a single-chip SIMD architecture
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Jupiter: a toolkit for interactive large model visualization
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Shear-Warp deluxe: the Shear-Warp algorithm revisited
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Next-generation visual supercomputing using PC clusters with volume graphics hardware devices
Proceedings of the 2001 ACM/IEEE conference on Supercomputing
Space-time points: 4d splatting on efficient grids
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Interactive spectral volume rendering
Proceedings of the conference on Visualization '02
A new object-order ray-casting algorithm
Proceedings of the conference on Visualization '02
Volume rendering in medical applications: we've got pretty images, what's left to do
Proceedings of the conference on Visualization '02
Accelerated splatting using a 3D adjacency data structure
GRIN'01 No description on Graphics interface 2001
Real-time ray casting rendering of volume clipping in medical visualization
Journal of Computer Science and Technology
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Squeeze: numerical-precision-optimized volume rendering
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
IEEE Transactions on Visualization and Computer Graphics
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
A-PARM: Adaptive Division of Sub-cells in the PARM for Efficient Volume Ray Casting
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part I: ICCS 2007
A Half-Skewed Octree for Volume Ray Casting
IEICE - Transactions on Information and Systems
PARM: data structure for efficient volume ray casting
ISCIS'06 Proceedings of the 21st international conference on Computer and Information Sciences
Hierarchical σ-octree for visualization of ultrasound datasets
FSKD'06 Proceedings of the Third international conference on Fuzzy Systems and Knowledge Discovery
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