Interactive animation of ocean waves
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Hardware-accelerated point-based rendering of complex scenes
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Interactive visualization of complex plant ecosystems
Proceedings of the conference on Visualization '02
Forward area light map projection
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Budget sampling of parametric surface patches
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
ACM SIGGRAPH 2003 Papers
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
High-Quality Point-Based Rendering on Modern GPUs
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
A generative classification of mesh refinement rules with lattice transformations
Computer Aided Geometric Design
Interactive stylized silhouette for point-sampled geometry
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Confetti: Object-Space Point Blending and Splatting
IEEE Transactions on Visualization and Computer Graphics
Flexible Point-Based Rendering on Mobile Devices
IEEE Computer Graphics and Applications
Proceedings of the ACM symposium on Virtual reality software and technology
Hardware accelerated multi-resolution geometry synthesis
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Presence: Teleoperators and Virtual Environments
Stochastic simplification of aggregate detail
ACM SIGGRAPH 2007 papers
A hardware architecture for surface splatting
ACM SIGGRAPH 2007 papers
Technical strategies for massive model visualization
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Massive model visualization techniques: course notes
ACM SIGGRAPH 2008 classes
Dynamic surfel set refinement for high-quality rendering
Computers and Graphics
A survey of point-based techniques in computer graphics
Computers and Graphics
Technical Section: View-dependent pruning for real-time rendering of trees
Computers and Graphics
Hardware-Oriented visualisation of trees
ISCIS'06 Proceedings of the 21st international conference on Computer and Information Sciences
Progressive decomposition of point clouds without local planes
ICVGIP'06 Proceedings of the 5th Indian conference on Computer Vision, Graphics and Image Processing
Realistic and interactive visualization of high-density plant ecosystems
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
Rendering forest scenes in real-time
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
A point-based approach for capture, display and illustration of very complex archeological artefacts
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Photorealism and non-photorealism in virtual heritage representation
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A point-based system for local and remote exploration of dense 3D scanned models
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Real-time point cloud refinement
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Compression of point-based 3D models by shape-adaptive wavelet coding of multi-height fields
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Perceptually guided rendering of textured point-based models
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Combining point clouds and volume objects in volume scene graphs
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
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