Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
The rototack: designing a computationally-enhanced craft item
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Pervasive computing handbook
Networked surfaces: a new concept in mobile networking
WMCSA '00 Proceedings of the Third IEEE Workshop on Mobile Computing Systems and Applications (WMCSA'00)
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Pin & Play & Perform: a rearrangeable interface for musical composition and performance
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Creating ad hoc instruments with Pin&Play&Perform
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Experiences and directions in pushpin computing
IPSN '05 Proceedings of the 4th international symposium on Information processing in sensor networks
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Ubicomp challenges in collaborative scheduling: Pin&Play at the Göteborg film festival
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Peer-it: Stick-on solutions for networks of things
Pervasive and Mobile Computing
Building flexible manufacturing systems based on peer-its
EURASIP Journal on Embedded Systems - Embedded System Design in Intelligent Industrial Automation
Decoupling interaction hardware design using libraries of reusable electronics
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Towards tabletop interaction with everyday artifacts via pressure imaging
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Multi-fidelity prototyping of user interfaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
LightUp: a low-cost, multi-age toolkit for learning and prototyping electronics
Proceedings of the 10th International Conference on Interaction Design and Children
UCS'04 Proceedings of the Second international conference on Ubiquitous Computing Systems
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Computing Education (TOCE)
Augmented materials: spatially embodied sensor networks
International Journal of Communication Networks and Distributed Systems
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We introduce a new concept of networking objects in everyday environments. The basic idea is to build on the familiar use of surfaces such as walls and boards for attachment of mundane objects such as light controls, pictures, and notes. Hence our networking concept entails augmentation of such surfaces with conductive material to enable them as communication medium. It further incorporates the use of simple pushpin-connectors through which objects can be attached to network-enabled surfaces. Thereby users are provided with a highly familiar mechanism for adding objects ad hoc to the bus network, hence its name Pin&Play. This paper describes the architecture and principles of Pin&Play, as well as the design and implementation of a smart notice-board as proof of concept.