Efficient bump mapping hardware
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiresolution rendering with displacement mapping
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
ASP-DAC '00 Proceedings of the 2000 Asia and South Pacific Design Automation Conference
The Truga001: A Scalable Rendering Processor
IEEE Computer Graphics and Applications
Faster Shading by Equal Angle Interpolation of Vectors
IEEE Transactions on Visualization and Computer Graphics
Consistent normal interpolation
ACM SIGGRAPH Asia 2010 papers
EGGH'90 Proceedings of the Fifth Eurographics conference on Advances in Computer Graphics Hardware: rendering, ray tracing and visualization systems
XInPosse: structural simulation for graphics hardware
EGGH'91 Proceedings of the Sixth Eurographics conference on Advances in Computer Graphics Hardware: rendering, visualization and rasterization hardware
An architecture for interactive raster graphics
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
A difference engine for image reconstruction
EGGH'93 Proceedings of the Eighth Eurographics conference on Graphics Hardware
Experience with a difference engine for graphics
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
Design principles of hardware-based phong shading and bump mapping
EGGH'96 Proceedings of the Eleventh Eurographics conference on Graphics Hardware
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