Distance Learning Classroom Using Virtual Harlem

  • Authors:
  • Kyoung S. Park;Jason Leigh;Andrew Johnson;Bryan Carter;Jennifer Brody;James Sosnoski

  • Affiliations:
  • -;-;-;-;-;-

  • Venue:
  • VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
  • Year:
  • 2001

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Abstract

Virtual Harlem is a virtual reality reconstruction of Harlem, New York, during the 1920s.It was designed to immerse students of the Harlem Renaissance directly in the historicalcontext of the literature of that period. The goal of this prototype is to develop rich,interactive, and narrative learning experiences to augment classroom activities for studentsin the humanities. This paper describes a semester-long user study using Virtual Harlem in anEnglish literature course and discusses our experiences of integrating virtual reality technologyin the classroom.