SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
From wire-frames to furry animals
Proceedings on Graphics interface '88
Drawing human hair using the Wisp model
The Visual Computer: International Journal of Computer Graphics - Special issue on computer graphics international '89(CGI'89)
An interactive fur modeling technique
Proceedings of the conference on Graphics interface '97
Graphical Models
V-HairStudio: An Interactive Tool for Hair Design
IEEE Computer Graphics and Applications
A Design Tool for the Hierarchical Hair Model
IV '01 Proceedings of the Fifth International Conference on Information Visualisation
A Survey on Hair Modeling: Styling, Simulation, and Rendering
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH Asia 2009 papers
Advanced techniques in real-time hair rendering and simulation
ACM SIGGRAPH 2010 Courses
A hybrid image-CAD based system for modeling realistic hairstyles
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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Modeling and rendering human hair is an important and challenging issue in computer graphics. The main difficulty comes from the large number of hairs, the fine geometry of individual hairs, and the complex illumination interactions among hairs and surrounding objects. In this chapter, an enhanced interactive hair styling system - V-HairStudio, based on our previous work, is developed to design complex hair styles represented by a hierarchical hair model. This design tool provides a rich set of functionalities with multiple levels of abstraction. Due to the hierarchical representation, complex hair styles can be handled with reduced design efforts.